Stellaris

Stellaris

171 ratings
Imperium of Mankind Shipset for Stellaris Biogen + NSC3
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File Size
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750.161 MB
14 May @ 8:49pm
19 May @ 1:52am
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Imperium of Mankind Shipset for Stellaris Biogen + NSC3

Description
An Update of the 'We are the Imperial Navy' NSC shipset expansion. The previous version of the Mod can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2079926133&searchtext=
Popular Discussions View All (2)
2
18 Jul @ 3:15pm
What does NSC stand for?
Jaguar1973
2
21 May @ 2:13pm
For those *still* experiencing issues.
Kung-Fu Panda
60 Comments
lolic_lol 1 Jul @ 12:15pm 
Yes, it's because of conflict with outdated The Merger of Rules mod.
T-82 1 Jul @ 9:19am 
I have just build an orbital ring with this shipset active and nothing crashed.
lolic_lol 30 Jun @ 10:30am 
Or maybe it's just another mod conflict.
lolic_lol 29 Jun @ 8:46am 
No, the game crashes even without system scaling. Always when building a ring world, even without mods. This mod is broken.
lolic_lol 27 Jun @ 9:50pm 
Unfortunately, the game crashes when building a ring world with patches for real space & scaling. It seems that this shipset somehow affects the ring world.
E 24 Jun @ 6:49am 
@T-82 I agree, I love this mod, but the starbases are just bad imo
T-82 24 Jun @ 6:07am 
What happened with old starbase model?
The mod, used to have starbase models based on upgrade status. Now it uses ugly asteroid city model just like regular habitat on all upgrade stages.
Playing vanilia - without NSC
E 23 Jun @ 8:38am 
You don't need NSC to play with the mod @fpk100 @It's UwU
fpk100 19 Jun @ 8:43am 
is NSC3 required for this? Ive never used a shipset mod so i dont know for sure but as far as i can tell it doesnt add any framework needed for this, only new ships that i dont necessarily want yet since im rather new. Same question for the UI overhaul, i find the normal one alright so does the mod not work without it?
Csulu 10 Jun @ 11:49am 
Does this add Tech?