Europa Universalis IV

Europa Universalis IV

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Flavor Universalis Updated (1.37)
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60.543 MB
16 May @ 12:14pm
25 May @ 2:06am
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Flavor Universalis Updated (1.37)

Description
This mod is an update to the Flavor Universalis mod, that sadly got deleted after the developer decided to touch grass and got a job at paradox. I am aware that the Europa Expanded team took over the original mod and merged it into theirs, however, many of the missions were not integrated, so I decided I might as well update it for the people who care.

If you are not familiar with Flavor Universalis, or don't remember the mission trees it included, check out the wiki [flavor-universalis.fandom.com] for more information.

While the goal of this mod is to update FU to 1.37, this also includes making some minor alterations to the original content to ensure it works with modern additions to the game. An example of this is that the Ottomans also get their disaster mission tree from vanilla added to the FU mission tree, because otherwise it would be impossible to end the diasters the ottomans get. I've also added the ability to switch between certain mission trees and choose mission trees when forming some nations.

There might still be issues with the mod that I wasn't able to find, so if you encounter them, just say so and I will try to fix it.
55 Comments
SchGang 28 May @ 4:00pm 
anbennar if you wish i have cool ideas if you want to hear them in pms after friend request?
skoobeldoobel  [author] 25 May @ 7:18am 
@SchGang Probably not. I do plan on making my own mission trees, but it will probably be standalone, and also probably for anbennar
SchGang 25 May @ 5:18am 
planning on adding new trees?
skoobeldoobel  [author] 25 May @ 2:08am 
@epistimi I completely forgot about that, and you're right. I don't like removing stuff though, so I did decide to buff those ideas. Of course, considering vanilla byzantium ideas are already S-tier, making those new ideas worthwhile but not overpowered is a difficult thing lol. Let me know what you think of the changes (if you have already changed ideas in your game, these new ones should show up)
epistimi 25 May @ 1:20am 
thanks for updating this mod. One suggestion:
Byzantium got an event to upgrade its national ideas which was suited for the older version (before dlc released), but it was improper now. Better to buff the upgraded ideas or just delete that event.
skoobeldoobel  [author] 24 May @ 2:23pm 
@szymongiza Fixed
szymongiza 24 May @ 6:03am 
One more thing. I can't give any privileges to Mamluk Aristocracy.
ohh, I see... Thank you for taking the time to clear that up.

id like to def give your mod a try then since its ACTUALLY compat.

enjoy ur night man.
skoobeldoobel  [author] 24 May @ 12:03am 
@𝓢𝓷𝓸𝔀 ℬ𝓪𝓵𝓵 They used to be compatible (they were part of the expanded family), but they split from the expanded family a couple years ago I think? I think they were just doing too much with the mod, so it became impossible to properly ensure compatibility
tyvm,

but wait i never knew that?? How is Europa expanded not actually compatible?? i thought i literally see it in the main menu for the expanded family tree in eu4.