Ravenfield

Ravenfield

99 ratings
BIG Dustbox
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Content Type: Maps, Maps - Mod Tools
Tags: Mountains
File Size
Posted
Updated
219.924 MB
17 May @ 2:32pm
12 Jun @ 10:10pm
7 Change Notes ( view )

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BIG Dustbox

Description
This map has 42sq km of fighting area. There are 30 capture points.

SPEC OPS BREAKS ITSELF sorry, i dont know how to fix.

You can use a mutator to adjust the render distance to remove the fog, if youd like.

I HIGHLY recommend configuring the flags. If you want to fight in a certain area but want more bot density but cant increase the number any higher due to lag, then just remove a dozen or so flags and enjoy the part of the map that you want to enjoy.

Please remember to disable unoptimized vehicle mods and gore mods, they will cause this large map to run poorly.

I made a mod that extends the range of sound by 5x, perfect for this map. You can find it on the discord.
48 Comments
Clywedog  [author] 25 Jun @ 9:23am 
Dont do 200 bots, 90% of the lag is going to come from that. Ive never gone above 150, you get diminishing returns, a lot less performance with just a little extra bots.
Wile E Coyote 24 Jun @ 10:10pm 
Still choppy performance for me. Does gets better if I remove half the capture points like you suggested but that means every single time I play or even restart the map I have to spend 2 minutes just rearranging cap points which gets annoying. Bots in ground vehicles seems completely unable to navigate the terrain and get stuck left and right. I can drive for several minutes and never see an enemy - with 200 bots selected. The only way I have any fun on this map is to simply keep 12 cap point in the center of the map and eliminate all the rest - and that still doesn't fix bots not being able to navigate vehicles properly.
I generally love your maps and there are going to be people who really love this one, but that's my feed back on this one
Clywedog  [author] 23 Jun @ 10:05am 
@Teragos I dont know the exact cause but it happens sometimes and is fixed by restarting the map. I think a higher bot count makes it more likley to occur
Teragos 22 Jun @ 10:19pm 
Maybe I'm doing something wrong, but my map is broken. Bots don't move at all
Urocyon 13 Jun @ 5:15pm 
A great map!
Clywedog  [author] 12 Jun @ 10:11pm 
I made a lot of changes focused on making the map perform better. Its not so bad now.
Clywedog  [author] 28 May @ 12:50pm 
Yeah it has 5x the capture points as an average map, which means 5x as many vehicle spawners and lots of other things get multiplied. Which is why the map is best played with the number of points reduced.
But i wanted it to be up to the player to choose which ones to keep.
Wile E Coyote 28 May @ 12:24pm 
Looks gorgeous. Plays like a big map would.
But for the first time ever I experienced severe FPS drop on one of your maps. Not sure why, I've played other huge maps, maybe this one was just too big for my rig.
gim 24 May @ 11:08am 
clywedog on his way to drop a banger map once every blue moon
POTATO 24 May @ 10:23am 
how many bots recommended?