Sid Meier's Civilization V

Sid Meier's Civilization V

Оценок: 37
Conquest of Siberia
   
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Conquest of Siberia

Описание
This mod changes the Russian civilization, makes it more fun to play.

UA: Conquest of Siberia. If the empire has a state religion, captured barbarian camps are turned into cities. Those cities may provide unique Siberian luxury resources: Sable, Caviar or Mammoth Ivory, and military units.

UB: Osrtog. Replaces Courthouse, provides +2 production and 66% cost reduction for acquiring new tiles with gold or culture. May be build in occupied cities and distant (>12 tiles from Capital) cities as well.

UU: Cossack. Weaker than Cavalry, but requires no maintenance and is cheaper to build and especially to buy with faith.

Nomad and Morza units may be recruited from captured barbarian camps.

Russian localization is supported.
Комментариев: 39
Mr. Rainger 21 июл. 2018 г. в 11:04 
It might be a better idea if barbarian encampments spawn settlers, rather than making a new city. Maybe it's a unique settler, that would then spawn the luxury resources. Only inputing this, since I'm reading that so many people are having issues. This mod really feels Russian though, it makes much more sense than the original UA.
Z 15 мар. 2018 г. в 23:29 
FWIW, I've not had any crash issues like the last post indicated. UB and UU work fine, resources are available in the game, but the UA doesn't seem to be functioning. I've established a religion, gotten it in all my cities (which seem to meet the mod's checks for having a "state religion"), but taking barbarian camps, whether with a unit it in or without, just gets standard barbarian camp rewards, no new cities.
sw 13 авг. 2017 г. в 22:22 
I like it - but if I capture a barbarian camp and there is a barbar it crashes every time. In other words: I only can capture a camp if there is nobody in there.
Mk Z  [создатель] 21 фев. 2016 г. в 1:18 
about to update this mod. there should be no crashes
friend cube #1 3 ноя. 2015 г. в 15:57 
k, I'll do that as soon as I'm able
Mk Z  [создатель] 2 ноя. 2015 г. в 4:43 
Nortarus, upload to some file hosting e.g. http://www.filedropper.com/
friend cube #1 2 ноя. 2015 г. в 3:15 
Sure, how do I do that?
Mk Z  [создатель] 31 окт. 2015 г. в 21:25 
Nortarus, thanks for reporting. May i ask you to share the save file?
friend cube #1 31 окт. 2015 г. в 21:15 
My game doesn't crash when encampments are converted however I get a runtime error when I try and reload the save, I had this problem once before when using the ground/air/sea megamod and in this case I'm using YnAEMP.
Mk Z  [создатель] 23 окт. 2015 г. в 20:48 
please send me crashing saves, i want to solve this problem. some people report this but i cant reporduce the bug by myself.

also on balance, i think if you want a city, the unit which has taken the barb camp should be consumed. also it seems free Nomads is too much, i think there should be just some cities (steppe cities) which will have ability to build cheap nomads for you.