Kenshi
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Grievewraiths Nerfed
   
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19 May @ 4:18am
19 May @ 4:20am
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Grievewraiths Nerfed

Description
So I was just going along playing a Holy Nation save where I rep the Holy Nation faction and do Holy Nation things, like build farms, be insular, and so on, and then I looked away from my base for a moment and when I looked back a Grievewraith was eating one of my guys. So I sent the rest of my base at him, many with Specialist gear and so on and Heavy Weapons-wielding Shek fighters, and they all were obliterated. I saw one Shek hit this thing for a measly 8 damage. 8 damage!

Thus, this mod and its sister mod were born.

So this mod adds significant nerfs to Grievewraiths that makes them killable for many early to midgame parties. Also lowers their lethality a bit, but they will probably still be very dangerous and you may very well still lose people and limbs to them.

This one, Grievewraiths Nerfed, drastically lowers the stats across the board of Grievewraiths and basically puts them in-line with other vanilla creatures, roughly. At a guess I would say, I dunno, approximately as lethal as Blood Spiders? Except here there's only one of them, usually. I am comfortable with this change because I would rather over-correct and make them too easy, personally.

So what specifically does this do?

- Body part HP 250 > 220
- Melee Attack 65 > 50
- Dexterity 60 > 50
- Strength 60 > 40
- Toughness 80 > 35
- Unarmed 65 > 50
- Combat Stats 70 > 50

Does not alter Matriarch stats.

You need the original Grievewraiths mod.

If you want a slightly less severe nerf mod, I made a second one for anyone who just wants their absurd Toughness reduced: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3484205516