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DFS 'Ōkina Sentōki' Heavy Command Fighter
   
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21 May @ 10:06am
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DFS 'Ōkina Sentōki' Heavy Command Fighter

Description
Notes: 1. The Ōkina sentōki is 1362 complexity. 2. Take care when making manuvers both on ground and in air, as the jet has a lot of mass and a high moment of inertia. However, this is a fighter jet, so it should be used like one. 3. Use caution when firing rockets while making manuvers. There is a chance that a rocket will inadvertantly collide with the jet. 4. Beware of the power couplings doing odd things. 5. The jet will not take off properly unless going over 100 miles per hour, as the ground stabillization system only turns off at or over that speed. 6. There isn't much I can do about the power couplings bending during turns. 7. Like any supermanuverable fighter jet, the Ōkina Sentōki will lose airspeed in turns, and it can stall out. Pilot the jet like a real one for the best performance.

CONTROLS:
Standard WASDQE plane controls
Space: thrust
Lshift (hold): afterburner (can only be triggered if main thrust is also active)
Lctrl (hold): reverse internal turbines (for air braking)
LMB: miniguns
RMB: rocket pods
1: positional lights
2: runway light
L: landing gear (do not retract unless airborne)
Arrow keys: ground movement control

The Ōkina Sentōki is the third and largest fighter jet by DFS. Its idea stemmed from a new engine design by DFS, called the Noctus I. This engine was both large and powerful, so it needed a large airframe to accomodate the internals. DFS considered another drone or perhaps a rocket, but in the end all their ideas boiled down to the largest fighter jet they've ever made.

Editor's note: I originally saw the concept of power coupling afterburners on Youtube. The video I got the idea from is by maustard.trailmakers. The jet itself is equal parts inspired by the F-15E and the F-22 Raptor.