Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Accoster - M
   
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21 May @ 12:34pm
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Accoster - M

Description
The Accoster - M varient returns to its origins as a mining vessel. By having a large cannon and a mining laser it can support mining operations and deter pirates at the same time.

This varient is intended to serve alongside a mothership or cargo ship providing both an escort and an additional mining laser.

Two ammo factories and a small cargo bay does limit how much ammo it can hold at any given time. This is by design so its not sitting on a powder keg while having enough ammo production to sustain fire. This is NOT designed for prolonged fights but the ability to rearm itself makes it relatively self sufficient.

Both of these improvements necessitated a rework of the internal layout of the ship.
As an additional aside one of the cargo spaces is reserved for hypanium for emergency fueling of allies.

Crew management
4 operators- Laser, Pilot and two cannon operators.
4 loaders
2 suppliers
6 redshirts for power and to replace lost crew.

In terms of straight combat it prefers a rammer type strategy and quickly eliminating small craft or swarming bigger targets relying on its lazer for accuracy and its cannon for penetration.

Credit to Saris for the original design and Captain Caffeine for the cannon crew math.