Arma 3
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[SP/CO12] The Forgotten Few 2 (US/MD)
   
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry
Scenario Map: Malden 2035
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
25.506 MB
24 May @ 2:23am
29 Jun @ 2:47am
3 Change Notes ( view )

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[SP/CO12] The Forgotten Few 2 (US/MD)

In 1 collection by KingN
The Forgotten Few 2 Collection
35 items
Description
Dynamic Single-Scenario Campaign / Single Mission for SP and MP
The Forgotten Few 2 is the Arma 3 successor to the dynamic mission originally created for Arma 2. Command a small special task group and plan your mission execution. Finish randomly generated missions on an evolving battle map divided into territories. Dynamic civilian life and enemy activity spanning across the entire map. Choose a grand campaign or finish a single mission of your choice. SP or MP for up to 12 players. Unlimited replayability.

This Version
This version uses mods. For required mods please see the Mod dependancy list.

Side: USA
Terrain: Malden

Player Factions:
- USSOCOM: Marine Raiders (Woodland)
- USSOCOM: Marine Raiders (Arid)

Enemy Factions:
- Balkan Irregulars
- Eastern European Separatists (Arid)
- Western PMC
- Middle Eastern Insurgents
- Russian Armed Forces

Optional/Supported Mods
- Alternative RHS libraries by loading RHSAFRF+RHSUSAF+RHSGREF+RHSSAF
- ACE3
- ACRE2

Forum
Bohemia Interactive Forums[forums.bistudio.com]
6 Comments
Misticall 30 Jul @ 4:04am 
Would you consider making missions with Flex Cup expansions in the future?
KingN  [author] 19 Jul @ 3:03am 
@art-zone This is a very frustrating problem as it is seemingly an Arma bug of some sorts but I will probably try to investigate this one more time at some point if I can do something to prevent the problem in the mission. Anyway, if you encounter this you need to restart/reload the mission to fix it.
art-zone 18 Jul @ 3:52am 
Good, but I still have problems with artillery - usually unable to fire
KingN  [author] 15 Jun @ 6:44am 
@ᴀʙᴄᴛᴘᴀ Removing CUP dependency has been a common request but tbh, I prefer CUP nowadays for the sheer superior amount of content compared to RHS, making the amount of different style factions possible. It would be a huge task to remove CUP dependency, removing content in the process. So short answer no, not in the near future at least. I've not been aware of any political messages and I'm trying to stay as far as possible from anything political in my mission so can't comment on that.
ᴀʙᴄᴛᴘᴀ 15 Jun @ 12:58am 
Any chance for cut-off strong dependencies on CUPs?

For quality of RHS and 3CB Factions, and after CUP-Devs transform their mods from «Arma 2 Assets» to «Our important political message», which broke United Kingdom faction in some scenarios.

Really love Forgotten Few, but downloading 30GB of *a-hem* CUP garbage...
am'z 14 Jun @ 11:34pm 
I love you KingN