MechWarrior 5: Mercenaries

MechWarrior 5: Mercenaries

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Never Too Much Ammunition
   
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File Size
Posted
Updated
3.227 MB
24 May @ 8:00am
14 Jun @ 11:02pm
8 Change Notes ( view )

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Never Too Much Ammunition

Description
No, Ryana, at some point too much ammunition is too much.

What this mod does:
  • Lets all modded weapons and equipment appear as loot in crates
  • Lets you configure how much and what kind of loot crates give
  • Lets you configure how far away they reveal and how long pickup takes
  • Adds a map marker to boxes on reveal
  • Optionally changes the lightbeam indicator to a flare

What this mod does not do:
  • Add mechs as loot, you need to work for your ride
  • Add "LosTech" as loot, whatever is available intro-date wise can spawn
  • Add mega rare super loot™, everything is equally (un)likely
  • Automatically scan crates, its one button press my dudes
  • Break in co-op
  • Break in single player

Other Mods:
  • Mod Options - Lets you conveniently configure things
  • Ultra Visuals & Weather - Highly recommended to make smoke look nice
  • Assorted Fixes - small change by Assorted Fixes will be overridden by this mod
  • Stacked Crates - Not Compatible
  • LWOTC - Not Compatible
  • Combat Extended - Not Compatible
6 Comments
AdmiralWarron 6 hours ago 
Is there a bodyslide conversion for this available ? I had a good laugh at your notes, thanks.
0BSCURlTY 29 Jun @ 10:08am 
as an enthusiast for modded rimworld and modded xcom (1000+ h each lmao), no LWOTC and no CE did not make me look twice. had to come back to the mod page when it clicked in 5 minutes later, thanks for the laugh!
Drafty 25 Jun @ 11:55am 
I loled at the LWOTC, thanks I needed the laugh and thanks for the mod!
Doom Slayer 29 May @ 4:10am 
Ah, just wondering since the modding community for Rimworld has a compatibility joke with a mod called Combat extended like X-COM 2's has with Long War Of The Chosen.
Maybe even more-so, though I wouldn't know since I haven't played X-COM 2 or seen the modding community in quite some years.

Good mod by the way, so far works well.:wol_beer::ale:
h4ilst0rm  [author] 28 May @ 11:29pm 
XCOM 2 was the first game I made mods for. Haven't released anything for Rimworld
Doom Slayer 28 May @ 6:29am 
Those last two lines in 'Other Mods' make me want to ask, do you happen to do modding for
X-COM 2 and Rimworld?