RimWorld

RimWorld

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Smart Pistol CE Patch
   
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Mod, 1.4, 1.5
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4.048 MB
24 May @ 2:51pm
26 May @ 10:35am
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Smart Pistol CE Patch

Description
The Smart Pistol scans for hostile targets within a short range, locking onto them automatically. Any rounds fired will then maneuver to hit the locked targets.


When you aim at a target, the pistol also locks onto hostile targets within a 35° cone centered on your aim direction.
The Smart Pistol calculates the shots needed to kill each enemy based on its damage and the target’s head HP, distributing them across up to twelve targets simultaneously.
Once you begin firing, each bullet will home in on its assigned target, neutralizing as many foes as possible in a single burst.

Holding Ctrl allows temporary lock-on to neutral targets. Friendly targets can only be attacked by directly selecting them, with no additional friendly locks permitted.


Since I couldn't think of a good way to obtain it, it's currently craftable at the Fabrication Bench (this may change in the future).


Q: Is it OP?
A: I don't know, I prefer Spitfire.

Q: Will AI factions use this weapon?
A: No, it’s designed for player use only.

Q: CE?
A: Check the title.

Q: Why doesn’t my Shooting skill increase when I use it?
A:

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GitHub[github.com]
9 Comments
青竹 13 Jul @ 3:31pm 
haha
KΞNTΛR 1 Jun @ 4:33am 
@Xera nope
Xera 29 May @ 8:35pm 
CE?
Шашлычник ;р  [author] 26 May @ 10:35am 
Fixed the lines, made them vanilla-like
Dlitz 26 May @ 5:15am 
Ok, thanks for the reply
Шашлычник ;р  [author] 26 May @ 4:56am 
Was thinking about settings for it.
I didn't check how the lines work at vanilla tho :LWN_LittleBlackCat:
Dlitz 26 May @ 4:07am 
Is there any way to remove the dotted line that follows the bullet when shooting
Шашлычник ;р  [author] 25 May @ 3:34am 
It uses its own ammo, which can be crafted
sharkcrisp049 24 May @ 10:29pm 
what kind of bullet does the pistol use?