Sid Meier's Civilization: Beyond Earth

Sid Meier's Civilization: Beyond Earth

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589.181 KB
29 Nov, 2014 @ 1:22pm
9 Dec, 2014 @ 3:24pm
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Description
Version 1.8

NOT COMPATIBLE WITH RISING TIDE

A mod that introduces Affinity progression for the Explorer unit, with a focus on surviving sustained alien attacks and becoming a mobile raiding unit, without making it effective in combat against combat-dedicated units.

Updated 9th December 2014

TO-DO list:
  • Re-texture unit for the non-Affinity upgrade.

Progression paths for each Affinity:
  • Pre-Affinity
    +30% defense against ranged / 20HP damage to enemy units on death / +10% per unused movement
  • Harmony 1
    +30% to scatter attacked unit / 20HP damage to enemy units on death
  • Purity 1
    Can move after attacking / improved pillaging
  • Supremacy 1
    Ignore zones of control when moving / +20% against wounded units
  • Harmony 2
    +50% to scatter attacked unit / automatically heal every turn
  • Purity 2
    +40% against aliens / automatically heal every turn
  • Supremacy 2
    Force enemy unit to retreat if Explorer wins combat / automatically heal every turn
93 Comments
Kryptos 24 Nov, 2020 @ 1:50am 
Looks like it is broken now.
HawkofChiron 6 Oct, 2019 @ 6:42pm 
"Thankyou for the mod; I was hoping someone would make them hover. There are some ruins that sometimes appear in unaccesable places like the top or bottom of the map."----As Quasar said. I am surprised there isnt a hover mod for explorers!! There are a ton of submersed derelicts and such out beyond....the ice wall...
QUASAR 22 Aug, 2017 @ 8:28am 
Thankyou for the mod; I was hoping someone would make them hover. There are some ruins that sometimes appear in unaccesable places like the top or bottom of the map.
Gorbles  [author] 12 May, 2016 @ 2:23am 
The unity upgrade screen was ported back to the vanilla game I think. I might have to devote some time to fixing this.

Sorry for the radio silence, had some big commitments IRL to sort out.
Fives 12 May, 2016 @ 12:25am 
I have the same problem as Aysling.
This was my preferred Explorer mod but using it makes all unit upgrades impossible. Has nothing to with Rising Tide, I don't own it.
Gorbles  [author] 9 Feb, 2016 @ 4:35am 
Sorry TWManiac, I haven't been able to get to grips with modding Rising Tide yet so I doubt I'll be able to help.
=7Cav=Burton.P 8 Feb, 2016 @ 12:49pm 
Hey, Gorbles. Up for giving some advice for modding?
Gorbles  [author] 22 Jan, 2016 @ 2:41pm 
This mod isn't compatible with Rising Tide yet (simply haven't had any time for modding), as per the description. Not sure anything can help that save, there (though you shouldn't have been able to progress that far with it).
Aysling 22 Jan, 2016 @ 4:51am 
I can't remove the mod, it's baked in to the save, any help with the issue would be much appreciated!
Aysling 22 Jan, 2016 @ 4:50am 
I installed this mod, and now I can't upgrade any units? This is what shows on the upgrade units popup: http://imgur.com/zAIMNXw