tModLoader

tModLoader

140 ratings
SimpleRpgstat
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Mod Features: New Content
Mod Side: Both
tModLoader Version: 1.4.4
Language: English
File Size
Posted
Updated
1.718 MB
24 May @ 7:01pm
7 Jun @ 1:03pm
14 Change Notes ( view )

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SimpleRpgstat

Description
Basic System
Leveling System:

Gain experience points by killing monsters
Upon leveling up, receive 3 stat points and 1 skill point
You can choose a job advancement at level 10 and level 30.
To advance, you must use all of your skill points for that level.

Controls:

C key: Open/Close stat window
K key: Open/Close skill window
Q key: Use skill

Most of the bugs have been fixed.
However, there may be an issue where other players' effects are not visible in multiplayer.
This will be addressed in a future update.
If you find any other bugs, please report them and I will fix them right away.

Originally posted by tModLoader SimpleRpgstat:
Developed By dong
Popular Discussions View All (1)
0
31 Jul @ 10:47pm
Different Classes
Spert
68 Comments
r umia 2 Aug @ 10:37am 
time to mix this with like 50 other class RPG mods to create the ultimate mage build
ZKaagelnaodsa 24 Jul @ 11:24pm 
I would really like if the NPC had a respec item you could buy. You don't even get to know what your class advances do until it feels like it's too late, and you can't go back.
DonYoshi125 24 Jul @ 6:46pm 
This is a really good mod and I hope you keep updating it because this mod is awesome! There are a few things that would be cool to add in like a skill tree for weapons and a chance to change your job from one class to another. Anyways, good job with the mod!
kontoredvin 24 Jul @ 3:18am 
I really like this mod, but it isn't built for Calamity. The Berserker's invincibility skill becomes less broken useful since Calamity uses custom i-frames for endgame bosses. Skill points also lose meaning by level 90, once all skills are maxed. Maybe make them convertible to stat points?
Also, the Necromancer skills feel unbalanced: the first is the same for all classes, the active/keybind skill does not scale in damage and should probably be % of summons damage. The third skill, reducing HP for more summons, on the other hand, is probably the best skill in this mod. Great flavor and gameplay experience, you can shred through bosses but become one hit.
The Adventurer’s shop feels too empty. Items to respec stats or change class would be helpful. Late game is a bit aimless. Maybe cap level at 150 with new skills (maybe like basic skills) to have an end goal.
Overall, 9/10 great mod, could do with some balance and QoL. Excited to see where it goes in later updates!
Cain 17 Jul @ 6:14pm 
control buttons dont work
SONØRICK 13 Jul @ 2:53am 
Putting that aside, the mod is genuinely really good, one of the few RPG mods that are balanced and make sense. I hope it keeps improving in the future and gains compatibility with other mods :)
SONØRICK 13 Jul @ 2:47am 
There's a terrible bug with this mod. I was playing multiplayer with a level close to 30, and when I entered a singleplayer world, the player spawned at the default spawn point and I couldn't move or open the menu, the game became completely unplayable. The only thing I could do was use Alt+F4. I don’t know if it was caused by another mod due to incompatibility, but even after disabling all other mods and leaving only SimpleRPGStats enabled, the issue persists. I hope you fix it soon!
SapphireCarbuncle 9 Jul @ 4:22pm 
How would you rate this mod's compatibility with Calamity?
Ryiarui 9 Jul @ 1:02am 
@ms2tt Make sure the key bind is bound.
ms2tt 8 Jul @ 1:14am 
Hello the controls don't work as I try to press c and doesnt work