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It's not really that hard, just follow the format in the human6.txt. Any sequential names have to defined in the localization .yml file. All files must be encoded UTF8 - BOM.
I was thinking of adding carrier names to battleships since that's what they are in the base game. I don't have any gameplay mods, so I don't know how the names in those mods are set up.
Enterprise is in the corvette list and Kaga is in the battleships.
I do have some planet names taken from SF colonies and alien worlds. I'm planning to add more people names. Non-English names are pretty sparse.
BTW, would be cool to add planet and other names too...