Stationeers

Stationeers

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FramesUseMyTools
   
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File Size
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1.299 MB
26 May @ 3:33pm
26 May @ 3:38pm
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FramesUseMyTools

Description
FrameGrinder
WARNING: This is a StationeersLaunchPad Plugin Mod. It requires Bepinex to be installed with the StationeersLaunchpad plugin.
See: https://github.com/StationeersLaunchPad/StationeersLaunchPad

Description for FramesUseMyTools
Allows you to change the tools used to deconstruct frames.
Simply click on the mod in the workshop menu and change them.

NOTE: This mod is server sided, using it on servers requires the server to have the mod installed.
See: https://github.com/StationeersLaunchPad/StationeersLaunchPad?tab=readme-ov-file#dedicated-server
4 Comments
anonymous_6669 31 May @ 3:27am 
I never accidentally deconstructed a frame, altho it doesnt make sense that they need a wrench and I always have to lock in when I'm screwing with pipes.
I think the way the devs do it is they appoint an object to a class which determines the type of deconstruction tool, frames and pipes are both considered passive so the 1st stage of deconstruction uses a wrench, I'm not sure though.

Cool mod! I'm always happy to see more mods for this game btw!
Unknown 27 May @ 11:57am 
Thanks for the feedback lorexcold, makes sense when you put it like that. I too have mistakenly open my base to the atmosphere.
lorexcold  [author] 26 May @ 11:52pm 
Hello Unknown!

The reason for this mod is because someone suggested to the devs that the frames should not use a wrench on the full welded state to be deconstructed because its too easy to accidentally open one up inside your base.

The other thing being is that i think the same way especially on the wrench part, because in what world do you deconstruct a frame that has no bolts using a wrench, so i made this to change it to angle grinder on all states.

and the reason why you can change it to any tool you want is to allow modded tools to be used as the deconstruction item.
Unknown 26 May @ 11:44pm 
Curious as to why this would be needed?