Rain World

Rain World

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Scavolution
   
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232.195 KB
26 May @ 6:22pm
4 Jul @ 11:41am
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Scavolution

Description
Scavenger Evolution

Scavolution is a mod which allows you to upgrade your scavengers by giving them certain items. Scavengers now have a new goal to deposit certain items in dens. After a sucessful deposit (or if the cycle ends with the item in their hand), the scavenger will evolve into a new varient. Scavengers will express there gratitude by becoming friendly towards you after helping them evolve. You can use this to obtain items usually unobtainable or very hard to obtain for most Slugcats.

Requires DLC (Either MSC or The Watcher)

Current Recipes (Creature + Item => Evolution)

Any DLC Upgrades
Scavenger + Vulture/Elite Mask => Elite Scavenger
Scavenger + Singularity Bomb => Elite Scavenger

Watcher Upgrades
Scavenger + Karma flower => Scavenger Templar
Scavenger + Boomerang => Scavenger Templar
Elite Scavenger + Boomerang => Scavenger Disciple
Elite Scavenger + Karma flower => Scavenger Disciple
Templar Scavenger + Karma flower => Scavenger Disciple

Scavenger Juniors
Young curious scavengers, they wear scarfs and throw boomerangs.
1-2 Juniors will spawn after a scavenger successfully evolves

Unlike adult scavengers who have a strict working policy among the day, Juniors don't join hunting squads or tolls. Instead they walk in the direction of they attempt to group with their parent and follow them around.

Scavengers will adopt Juniors they find If they don't have a parent. Once adopted Scavengers will be aggressive towards anything that threatens their children. They will backpack Juniors when they are scared and don't take kindly to random grabbing.

After you have personally befriended the junior, you can adopt them by picking them up and backpacking them. If nearby scavengers don't become aggressive that's the sign you're allowed to adopt them.

RoadMap (❓ = Unimplemented ✅ = Implemented )
  • ✅ Evolving/Upgrading Scavengers.
  • ❓ Add new Scavenger varients through evolution.
    I have a couple of good scavenger Ideas, I’ll leave the names of two them here, try to guess what they do 😉:
    ✅ Scavenger Junior, ❓ Braided Scavenger,❓ Imperial Scavenger.
  • ❓ Custom Keybinds for picking up and Backpacking Scavenger Juniors.
  • ❓ New passage: The Innovator
  • ❓ Revive Scavengers? Possibly with Templar magic?
  • ❓ New Echo in Garbage Wastes?
  • ❓ Legendary Scavengers that would appear after evolving a large amount of scavengers in a region.

Incompatibilities
Likely RainMeadow because it messes around how scavengers are saved.

Discord: https://discord.gg/wxp9sKVwsR
69 Comments
Samuel Galligan 4 Aug @ 6:28pm 
I feel like the bright yellow ribbons on the juniors are a bit out of place, I don't really get why they have them...
arlz03 30 Jul @ 10:28am 
if its not too herd can you make baby Rain Deer please :steamthumbsup::rwslugcat:
IVLD  [author] 28 Jul @ 8:01am 
@jacobasclo221 I agree, I'm still trying to figure out a solution.
jacobasclo221 27 Jul @ 12:38pm 
I even started wondering if even creatures are able to catch them.. they always manage to escape!
jacobasclo221 27 Jul @ 12:37pm 
I hope you are still thinking on debuffing their jump a bit? They are very annoying jumping around like 5 km per jump.
jray608 19 Jul @ 12:30pm 
Peak mod. Now I can get boomerangs and fight templars and disciples as Artificer.
TheDestroyer 13 Jul @ 7:20am 
I was SO confused when i saw a scavenger junior, I was just messing about with gourmand and saw a scavenger junior in a den, I had emeralds tweaks on so i thought the cape was a shiny explosive spear, i was so confused about why it had a boomerang XD I do love how they look though
IVLD  [author] 5 Jul @ 4:12pm 
I added a discord server to description at the bottom. Feel free to join and report bugs/chat.
IVLD  [author] 5 Jul @ 4:09pm 
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IVLD  [author] 5 Jul @ 4:08pm 
@sorennim054 I might be partially responsible for that ;-; Thank you anyways!