Project Zomboid

Project Zomboid

227 ratings
Inmate - Start As A Prisoner [B41] [B42]
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
893.367 KB
30 May @ 11:35am
6 Jun @ 11:11am
5 Change Notes ( view )

Subscribe to download
Inmate - Start As A Prisoner [B41] [B42]

Description
Are you a fan of the Bethesda prison start? Have you always wanted to play as a lone fugitive inmate, completely oblivious to the Knox Event? Then give this mod a try!

Inmate - Start As A Prisoner

This mod allows the player to start the game as an inmate character at one of multiple unique prison spawn points.

It includes a custom inmate profession, exclusive items, additional clothing options, and hidden loot.

New Spawn Points
  • Muldraugh Police Station (Indoor cell)

  • West Point Police Station (Indoor cell)

  • Louisville Detention Center (Outdoor gardens)

  • Kentucky State Prison - aka Rosewood Penitentiary (Outdoor gardens)

  • [B42 Exclusive] Brandenburg Detention Center (Outdoor gardens)
WARNING: Outdoor spawn points will put you at the mercy of the zombies, which may jump on you immediately. Be ready to fight or flight.

Custom Profession - Inmate
The inmate profession is a reworking of the original Burglar:
  • Burglar trait
  • +2 Nimble
  • +2 trait points

Inmate Clothing
Choosing the inmate profession grants access to additional clothing options during character creation

The new inmate jumpsuits are upgraded versions of the original prisoner boiler-suits, offering improved bite and scratch resistance equivalent to the denim overalls. This allows role-players to keep using the jumpsuits after spawning, without needing to switch to better clothing items immediately.

There are two jumpsuit versions depending on the season you spawn in:
  • Orange Inmate Jumpsuit: Increased insulation, ideal for winter months.
  • Khaki Inmate Jumpsuit: Reduced insulation, ideal for summer months.
These jumpsuits are only available at spawn and cannot be found elsewhere in the world.

Hidden Stashes
Inmate characters will spawn with a custom annotated map pointing to a hidden stash they put away before their imprisonment.
Follow the red "X" on the map to find some extra loot!


FAQ
Can you make indoor spawn points for other locations?
Spawning a player character inside the major prison buildings disables all nearby indoor zombie spawns, removing one of the game's greatest challenges. I have chosen outdoor spawns for these locations in order to keep the mod as lore-friendly as possible.

I am currently testing indoor prison spawns in B42 and will implement it if/when I get it working correctly. You can find more information on the pinned discussion threads.

Can my character get stuck inside one of the spawn cells?
If you choose an indoor spawn, you should have some "Guard Keys" in your inventory, which will allow you to open the cell door and avoid any potential soft locks inside the buildings.

Can I select a different profession when spawning in one of the custom maps?
Yes, you should be able to spawn in the new areas with any profession. However, the additional clothing options and hidden stashes are only available for the inmate profession.

Is this mod compatible with ... ?
This mod is envisioned as a vanilla-friendly starting scenario, in which the inmate character has taken advantage of the Knox Event to escape.

This means that compatibility with other popular mods such as Day One and Week One is not guaranteed and will most likely not be supported in the future.

There shouldn't be any incompatibility issues with most other mods. Some functionalities might stop working if you have installed mods that change the tiles around the custom spawn locations and hidden stashes, that make substantial changes to the character spawning mechanics, or that rework the base map codes. Let me know if you encounter any bugs and I'll do my best to fix them.

Is this mod multiplayer/save friendly?
This mod should work perfectly fine on multiplayer servers. Being a "starting" mod, some functionalities are only triggered for new games and characters, so starting a new save is advised.

The mod isn't working after the most recent patch, can you please update it?
I might not be able to update the mod for B42 as frequently or as rapidly as some of you might like. If you want to play a stable version of the mod, I suggest sticking with B41 for now.


Beer Money
Buy me a drink 🍺

[ko-fi.com]

Mods are built from passion and plenty of spare time. Supporting your favorite mod creators makes projects like these possible.


Cover art credit: SrGrafo Comics


Workshop ID: 3490381322
Mod ID: inmatesaap


All original content in this mod is the property of the author. Do not re-upload or redistribute without permission.
Popular Discussions View All (5)
4
9 Jun @ 2:15am
Dedicated Multiplayer Server - Spawning at inmate spawnpoints but inmate profession and guard keys not available.
cole_mac
3
9 Jun @ 7:31am
PINNED: Custom inmate maps not appearing on map selection screen
VrWiz
3
15 Jun @ 10:47am
PINNED: Spawning Inside Prisons (Beta)
VrWiz
20 Comments
CAIN/CANE 4 Jul @ 12:10pm 
The game gives me an unexpected error every time I choose one of the spawning locations with the inmate profession? I tried validating my files and turning all the mods off besides the inmate one and it functioned perfectly fine only when I didn't choose the inmate profession
Falcon 21 Jun @ 11:32am 
This mod is awesome! A hospital patient spawn mod would be sick too
Kleementin 15 Jun @ 10:23pm 
Bug: In front of the cell in Muldraugh more and more zombie corpses spawn after time.
It was one when I started. I even pulled it out of the building.
But there keep spawning more and more corpses at the exact same location.
richardallard 14 Jun @ 3:43pm 
Really love this mod! Fighting my way out of the Rosewood prison with only a shiv was awesome, and it broke after four zeds leaving me with just a red pen! :)

There appears to be 1 small bug, every time I load into the game, the stash bag re-spawns too, so that I have eight of them now, all identical none of the other starting equipment re-spawns.
After i die, or if i choose the trait, me and my friends cant rechoose it again only one person is allowed it, is this a problem or is it something that my mods are breaking
VrWiz  [author] 6 Jun @ 11:14am 
@Chaoswsm thanks for the feedback, I'm working on a few ideas at the moment for a second combat-focused profession.
Chaoswsm 6 Jun @ 8:33am 
maybe you can add some other custom professions like felony criminal or psychopath that can make bombs and use guns or some specific weapons. and prison guard sounds fun too.
:Miller:
Parcax 6 Jun @ 6:04am 
Good Mod
:steamthumbsup:
dragonek 6 Jun @ 2:36am 
like
:spiffo:
vokbek1 4 Jun @ 5:58am 
i like it very nice:bleach::spiffo: