Rivals of Aether

Rivals of Aether

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SSL Hotwheels car
   
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1 Jun @ 4:48pm
9 Jun @ 8:28pm
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SSL Hotwheels car

Description
A new challenger appears, and it's... a Hot Wheels Car? That arrives to SSL gamemode packed with tricks, weapons and unique moves to shake up the battle and be worth to say: BEAT THAT!

The car is a rushdown character that likes to be close to the opponent most of the time possible, but also has two projectiles in case it needs to make space or cut enemies' options.

Each one of their movements it's based on different things many games or series it contains from multiple eras of Hotwheels:

FTILT: A boost that can be held and stops with a powerful drift, you can combo into them at any percent you like, or cancel the boost with a jump!
DTILT: Plants a mine from Hot Wheels: Beat That! This will be for a few moment in the car's back and then falls on the ground, the mine doesn't has friends so be aware of it too!
UTILT: Oil Drum from Hot Wheels: Velocity X appears to throw a tank of oil to the opponents, catch the opponents with the oil at distance and they will be flipped!

FAIR: A vertical flip reminding you to the Hot Wheels Stunt Track Driver is what this move is about, the attack pushes them foward... or downwards!
BAIR: Similar to the flip, but in horizontal and a half spin! This attack turns around the car, keep a good rythm and you can be spinning in a combo!
DAIR: New tires? This attack turns your car into a Monster Jam that can spike opponents, or hit them late for a perfect combo extension... all these on hit can be cancelable, but just make sure to make the hit.
UAIR: The loop is your method to recover, and you get armor before the flight! but it doesn't reach too much vertically, so keep that in mind.

NEUTRAL ATTACK: Accelecharger.
Yep! Use one of three Accelechargers from Hot Wheels Acceleracers' series to get an advantage on battle. in order of use are:

- Swamp: Once used it will create a vine road ahead of you if you are on the ground, letting you return to stage safely, or boost away to finish off an opponent, use this Accelecharger on the air and the platform will appear just below you.
- City: This will create a bubble that increases defense and grants soft armor, multihits aren't much of an issue now! Use the boost with this Accelecharger and no attack will stop you!
- Snow: Giving you sharpier movement, this accelecharger allows you to move faster on ground and have better movement on air, combine it with the boost and the attack reaches further and hits harder

Note: Once you sure UAIR while you are using any Accelecharger it will instantly end, so be careful when you use them too far offstage!

Extra tip: When you walljump you get back your double jump, just in case struggle too much in recovery.
3 Comments
Sideaway 3 Jun @ 6:48pm 
LET'S GO, TEKU!!!
teammccann6 3 Jun @ 1:44pm 
Yeah! Synkro!
Lémohn 2 Jun @ 5:09pm 
Gotta love Acceleracers getting some love