Garry's Mod

Garry's Mod

65 ratings
dm_lost_base_hd (Quake/Unreal style) - 2025
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Content Type: Addon
Addon Type: Map
Addon Tags: Fun, Roleplay, Realism
File Size
Posted
250.524 MB
3 Jun @ 6:32am
1 Change Note ( view )

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dm_lost_base_hd (Quake/Unreal style) - 2025

Description


This is my sci-fi space map inspired by the classic Quake and Unreal Games. I've been working on this map for about 2 year now on and off. I hope you enjoy it as much as I had fun making it. =)
(Also check out my other map "Nightmare Church)

Tricks/Secrets
https://www.youtube.com/playlist?list=PLgSd4b0ED7ltypreN8l0ms6o4os9ogAnw

Features
Jump Pads, Speed Ramp, Speed Ladders, Trap Room, Healing Station, Automatic Ground Shield, Hologram Rotating Weapons and Ammo, Blue Light Bridge, Slam Tripwire Detonator, Toggle-able Prop Fly.

Power Ups
Invisible
Invulnerable
Low Grav
Speed (With Sprite Trail)
Drone (A drone will attach to the player and slowly heal plus shield)
125HP Health Booster
Large Suit Armour
Small Health Vials



Choose which commands you want by manually writing them in your server.cfg
Note: These commands are for custom matches and are all off (0) by default.
Tip: 1 = On/Enable and 0 = Off/Disable)

The map checks for the custom commands on map load but only for 1 sec. To guarantee the commands get fired immediately on map load It's recommended to put the commands in the server.cfg (sv_cheats 1)

global_set remove_hint_arrows 1
Removes the Flashing Sprites Arrows from the Map.

global_set remove_rpg 1
Removes the RPG Weapon spawn from the Map.

global_set remove_invisible 1
Removes the Invisible Player Power Up from the Map.

global_set remove_low_grav 1
Removes the Low Gravity Player Power Up from the Map.

global_set remove_speed 1
Removes the Speed Player Power Up from the Map.

global_set remove_invulnerable 1
Removes the Invulnerable Player Power Up from the Map.

global_set remove_drone 1
Removes the Drone Shield Player Power Up from the Map.

global_set remove_phy_cans 1
Removes the Gas Canisters that fly around the Map and explode.

global_set enable_slam_drop 1
Allows players that have died holding the slam to drop the weapon.

global_set enable_rpg_drop 1
Allows players that have died holding the RPG to drop the weapon.

global_set free_up_90_edicts 1
This frees up 90 edicts by removing most orange sprites and sparks.

global_set screenoverlays_off 1
Displays game text for sound announcements instead of screen overlay text (Textures).

global_set no_player_flash 1
Displays all player models the normal way with no additional flashing effects added.

global_set alien_mode 1
Displays all player models to be a bright green colour to make players stand out more.

global_set alien_mode_no_flash 1
Displays all player models to be a bright green with additional flashing effects added.

global_set sm_spawnprotect_on 1
Turns on SM spawn protect pluggin, off by default as it can display all players to be red!



Related to this map: (Ignore)
dm_lost_base, dm_lost_base_hd, Space Map, Sci Fi map, Space Ship, UFO, Outer space Maker of Nightmare Church

Note: This was made for Half Life 2 Deathmatch and some features like the jump pads will work better if loaded in that game.
You can download the map from here also if you want to play in HL2DM:
https://gamebanana.com/maps/196167
10 Comments
gtamike_TSGK  [author] 4 hours ago 
gtamike_TSGK  [author] 9 Jun @ 4:26am 
:er_heart:
Trace Projectile 9 Jun @ 1:16am 
I love the choice of texture set.
gtamike_TSGK  [author] 6 Jun @ 3:50pm 
gtamike_TSGK  [author] 6 Jun @ 3:39pm 
Thanks wasn't easy to make with all the custom map scripting for power ups etc.

Ah yes the Keypad can lockout occasionally (entering the wrong code) I'll look into it when I update the map sometime this year.

The keypad was a vmf template that I edited, I believe from "gamebanana" but unfortunately I don't remember the specific page. But that's where to look if it's still available.
Karate Walrus 6 Jun @ 3:33pm 
Geez it's the most feature-rich deathmatch map on the whole workshop u really put some time into this.
Karate Walrus 6 Jun @ 3:23pm 
This is a sweet map! One thing though the keypad button doesn't pop back out once you enter the wrong combo - the last button pressed stays depressed. How'd you make it? It only seems to push the buttons you put the crosshair on which is good. I've tried doing it with buttons in hammer but they will push even if u don't look at them.
gtamike_TSGK  [author] 5 Jun @ 1:46am 
:er_heart:
SaucySomething 4 Jun @ 3:27pm 
A nice remaster!
gtamike_TSGK  [author] 3 Jun @ 8:37am 
Fixed the map now, have fun :smileball13:
P.S. Had to reupload because the old addon got corrupted.