Project Zomboid

Project Zomboid

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REX - 5 [RECURVE BOW]
   
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File Size
Posted
Updated
13.634 MB
6 Jun @ 10:37am
9 Jun @ 11:16am
6 Change Notes ( view )

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REX - 5 [RECURVE BOW]

In 1 collection by EtherealShigure
Ash's Flag~Ship Series Mods
20 items
Description
REX - FIVE [B41]



The True Way of the Bow.
Add's My REX - 5 Competition Recurve Bow to Kentucky

Look everywhere you might normally scavenge & you might find something... Special. But mostly Homes / random clothing boxes etc



  • Full AnimState Swap Recurve Bow
  • Custom Animations
  • Arrow Pouch Kit / Mounts
  • Use ARROWS in self defense! MELEE
  • Full aesthetic arrow quiver too.






The REX - 5 can only be holstered on it's Quiver!
Arrows Can Go inside or ON the quiver too

512x512 Textures!


EXPERIMENTAL.
Bows are whack. this one is quite nice despite zomboid hating the concept,

- MAKE SURE TO DRY FIRE IT EMPTY TO KICKSTART THE ANIMSTATE







PERMISSIONS.
ASK FOR ALL MOD INQUIRIES RELATED TO PERMISSIONS: IE: do not re-upload this Mod under ANY circumstances.
Not On the Workshop, or Anywhere. Support the Official Release.

Workshop ID: 3494293093
Mod ID: REX_5
14 Comments
BioVolck 30 Jul @ 7:48am 
Arrows don't rise from corpses?
EtherealShigure  [author] 10 Jul @ 9:26pm 
@butler
the bow is a 1 in noise radius that is on purpose


its a stealthy weapon


@vaknopp
aha, thats fun x'D
vaknopp 25 Jun @ 5:29am 
There's a small bug that i've encountered, probably because i used true crouch mod,
when i shot the bow and hit a zombie while crouching, the arrow went back to my inventory instead of going to zombie's.
Invader 12 Jun @ 2:30pm 
B42 please
Butler 12 Jun @ 12:28am 
Awesome news Ash.

Further testing feedback:

1. Latest version seems to have made bundles of arrows unable to be unpacked/opened for arrows (imitation wood and proper arrow bundles)

2. In regards to my previous feedback about aggro, i should clarify, i ment that shooting a Z does trigger aggro if it doesn't die, but either on kill, or not kill, no additional Z's are aggro'd, even if standing next to it.
Fylas 11 Jun @ 3:18am 
really wished the game would stop hating on bows and other low tech ranged solutions. its like the go to thing to check out during a apocalypse with hyper aggressive hordes that react badly to sound.
EtherealShigure  [author] 9 Jun @ 3:24am 
shipped fix to the change visual bug, of other guns.


2 is planned to be fixed somewhat by removing the anim that doubled,

the R to load is intended after that,


3, z's on the server aggro when shot, but that may be a mod im used to doing so


Arrows duplication will look into it, Likely the safety Code, to insure correct functioning is running twice!

V0.3 will fix this for you soon
Butler 8 Jun @ 4:32am 
Feedback from me (definitely not criticism! i like this mod):

1. Looks like arrows are duped from Z corpses

2. After the reload animation plays post shot, bow isn't reloaded, have to manually press R to load a new arrow, repeating the animation a second time (no quiver currently)

3. Seems to not aggro Z's at a distance? Unsure if this was intended as it might be a touch too powerful if you can pick off whole groups without them noticing (though i am enjoying the more 'Stealth' approach.)
Butler 8 Jun @ 3:17am 
Trying this ATM, so far really liking this, awesome work! Two questions.

1. Arrows that don't hit, are they on the ground or lost?

2. Are quivers only found? As in can't be crafted?
DeathMeowza 7 Jun @ 4:30pm 
great bow mod. Tho I think I found a small bug with arrows duplication after removing them from zombiod bodies