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the bow is a 1 in noise radius that is on purpose
its a stealthy weapon
@vaknopp
aha, thats fun x'D
when i shot the bow and hit a zombie while crouching, the arrow went back to my inventory instead of going to zombie's.
Further testing feedback:
1. Latest version seems to have made bundles of arrows unable to be unpacked/opened for arrows (imitation wood and proper arrow bundles)
2. In regards to my previous feedback about aggro, i should clarify, i ment that shooting a Z does trigger aggro if it doesn't die, but either on kill, or not kill, no additional Z's are aggro'd, even if standing next to it.
2 is planned to be fixed somewhat by removing the anim that doubled,
the R to load is intended after that,
3, z's on the server aggro when shot, but that may be a mod im used to doing so
Arrows duplication will look into it, Likely the safety Code, to insure correct functioning is running twice!
V0.3 will fix this for you soon
1. Looks like arrows are duped from Z corpses
2. After the reload animation plays post shot, bow isn't reloaded, have to manually press R to load a new arrow, repeating the animation a second time (no quiver currently)
3. Seems to not aggro Z's at a distance? Unsure if this was intended as it might be a touch too powerful if you can pick off whole groups without them noticing (though i am enjoying the more 'Stealth' approach.)
1. Arrows that don't hit, are they on the ground or lost?
2. Are quivers only found? As in can't be crafted?