Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
LOG : General f:338504, t:1750516696784> -----------------------------------------
STACK TRACE
-----------------------------------------
function: SetClothingInfo -- file: ItemInfo.lua line # 463 | MOD: More Item Information
function: SetItemInfo -- file: ItemInfo.lua line # 131 | MOD: More Item Information
function: render -- file: ItemInfo.lua line # 735 | MOD: More Item Information
function: render -- file: qa_Init.lua line # 7 | MOD: [B42] Item Comparison
ERROR: General f:338504, t:1750516696785> ExceptionLogger.logException> Exception thrown
java.lang.RuntimeException: Object tried to call nil in SetClothingInfo at KahluaUtil.fail(KahluaUtil.java:100).
Stack trace:
se.krka.kahlua.vm.KahluaUtil.fail(KahluaUtil.java:100)
se.krka.kahlua.vm.KahluaThread.luaMainloop(KahluaThread.java:954)
se.krka.kahlua.vm.KahluaThread.call(KahluaThread.java:173)
se.krka.kahlua.vm.KahluaThread.pcallvoid(KahluaThread.java:1805)
se.krka.kahlua.integration.LuaCaller.pcallvoid(LuaCaller.java:38)
zombie.ui.UIElement.render(UIElement.java:2005)
zombie.ui.UIManager.render(UIManager.java:409)
zombie.gameStates.IngameState.renderFrameUI(IngameState.java:1331)
zombie.gameStates.IngameState.renderframeui(IngameState.java:1317)
zombie.gameStates.IngameState.renderInternal(IngameState.java:1456)
zombie.gameStates.IngameState.render(IngameState.java:1406)
zombie.gameStates.GameStateMachine.render(GameStateMachine.java:28)
zombie.GameWindow.renderInternal(GameWindow.java:466)
zombie.GameWindow.frameStep(GameWindow.java:938)
zombie.GameWindow.mainThreadStep(GameWindow.java:640)
zombie.MainThread.mainLoop(MainThread.java:76)
java.base/java.lang.Thread.run(Unknown Source)