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But maybe for now you could focus first on adding more weapon and ammo spawns? That would already help a lot with the gameplay, since ammo tends to run out pretty fast during rounds. Everything else can always come later
For the mayors mansion on the otherhand, we didn't plan of having it playable in the map, it was mostly for decoration, you are barely there anyway in the game, you are there twice, and when you arrive there the first time, you aren't allowed in there, so that was the plan for that mansion atleast.
But we can definataly add more weapon/ammo spawns, and more props will be added in the future when i get more feedback how to improve the map, so all the feedback is appriciated! (you can also create a discussion for suggestions)
And where the wheel loader is, maybe you can add a digger and a crane too? That could help create more corners and cover, so the traitors don’t have such a hard time. Like I said, there are many open spaces also in the underground area.
Another idea: maybe you can add some cars or vans on the street, just as obstacles. That would help to break the open areas a bit and make the map more interesting to play.
Of course, just if possible, I know it's a lot :) Keep up the great work!
Also, it would be nice if more weapons and ammo could spawn. There are some weapon spawns already, but maybe you can add a few more on the streets and in the underground. Over time, the ammo can run out very fast.
For example, on the fire tower, only 2 weapons and 3–4 ammo boxes spawn. Maybe you can add 1 weapon every 2 floors / stairs, with 2–4 ammo boxes too?
Also, maybe you can make the Mayor’s Mansion playable, to make the area a bit bigger. It could be enterable, with one or two floors, or maybe with a tunnel below?
Also can you maybe tell me what you think is missing, like i said, i'm all ears!