Left 4 Dead 2

Left 4 Dead 2

49 ratings
Random Commons Health
   
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4.786 KB
7 Jun @ 2:44pm
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Random Commons Health

In 2 collections by Lightymoon
Infected Collection
120 items
Randomizers Collection
7 items
Description
Random Commons Health

A real mid-game active Commons Infected health randomizer, each time a Common Infected spawns, it spawns with a random health.


Notes:
  • Commons health CVar is used, if any other mod uses it my mod will override it.
  • Values: 25, 50, 100, 200, 300, 500 (smaller chance)


WARNING:
  • Works on singleplayer and hosted local servers only!
  • Needs more tests, if you found any bug, report it in the comments.


Features:
  • Randomizes the health of Commons Infected.


Guide for editing values:
How to Edit, Repack, and Publish VPK Addons for Left 4 Dead 2


Also checkout:
My Improved Infecteds AI Collection
My Gamplay Collection
My Infected Collection
My Adjustable Mods Collection
My Randomizers Mods Collection


Credits:
Lightymoon
16 Comments
NO INCAP!!! 24 Jul @ 8:48am 
Bro, if possible, I would like you to create a mod to increase the tank's health. I really like strong challenges, it would be amazing.
NO INCAP!!! 24 Jul @ 8:45am 
HELLO BROOO I'M FROM PERU 🇵🇪 YOU ARE INCREDIBLE THIS MOD MAKES ME ENJOY PLAYING ON ANY DIFFICULTY I FEEL THE ZOMBIES VERY REALISTIC THANKSSS 100/10🌟🌟🌟🌟🌟 :D
_-Echo-117-_ 11 Jun @ 10:44am 
i think you can use this as a great helper:
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3284675086&searchtext=random+hp
some time ago i asked the creator how to edit but i didnt get a respond, so i think its safe for everyone to edit or change idk
▼ WellDare ▼ ♫♫♫ 11 Jun @ 9:42am 
U are right i gues
Lightymoon  [author] 11 Jun @ 7:07am 
@▼ WellDare ▼ ♫♫♫
yeah, but since common infected are NPCs, there is no way to detect when each common infected gonna spawn so basically there is no way to make it that way (as i know).

the only way was to edit the global CVar which changes their health each ms so whenever it spawns it spawns with a random health (suddenly they spawn in groups so it's impossible this way too)
▼ WellDare ▼ ♫♫♫ 11 Jun @ 6:11am 
It would be cool if every zombie had its own amount health
Lightymoon  [author] 10 Jun @ 11:23pm 
@DogeChipszz
the logic behind this is there's about 10 timers repeating each randon delay, and each time a timer repeats it changes the commons health value.

i the 500 is only like 1 of the 10 so it's quite rare + all commons die from 1 headshot no matter how much their health is so you may have killd them with headshot without noticing
DogeChipszz 10 Jun @ 6:10pm 
question is this completely randomized? like is 500 more rare then the others. i didnt get (smaller chance) in desc.
Unsants 7 Jun @ 6:01pm 
Ok :steamthumbsup:
Lightymoon  [author] 7 Jun @ 6:00pm 
@Unsants
no other mod could override the Cvars used in this mod, also one thing, even if commons have 9999HP they still die from one headshot

also this mod increases their health up to 500HP it's like double the default Hunter's health..