Left 4 Dead 2

Left 4 Dead 2

53 ratings
L4D1 Corpses Over Default Corpses
   
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Infected: Common Infected
Game Content: Campaigns, Models
File Size
Posted
8.649 MB
9 Jun @ 9:59am
1 Change Note ( view )

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L4D1 Corpses Over Default Corpses

Description
Not compatible with any remodels of the L4D1 corpses
I don't plan on making versions of this for any mods that replace them, because I'm fine with they are.

This replaces all the corpses in "models/deadbodies/default" with L4D1 models. This is because the ported L4D1 campaigns, as far as I can tell, use these models exclusively (except No Mercy and The Sacrifice which have proper L4D1 corpses). Since all I did was replace models, this works online.

The L4D2 corpses look very out of place in the L4D1 campaigns, especially ever since the TLS update. This bothered me enough to do a bandaid fix, where I did copied corpses and recompiled the body piles to realign them. This isn't perfect, there's some lighting, clipping and culling issues. It isn't entirely faithful to the original campaigns either, because L4D2 has more body piles than L4D1 did AFAIK.

L4D2 campaigns do use some of these corpse models, and they have worse clipping issues when it comes to body piles, but I can't make these only show up in L4D1 campaigns without breaking the default textures. For some reason. Source spaghetti shenanigans, I guess. It's unfortunate because I only made this for L4D1 campaigns.
5 Comments
ark 15 Jun @ 9:41pm 
high poly count being a sign of quality is satanic propaganda
Jozuno  [author] 15 Jun @ 3:25pm 
i mean they are comically low poly, so i don't blame them
orix_1337 15 Jun @ 12:24pm 
true
ark 15 Jun @ 6:06am 
retard detected ↓
Frank Blaskovich 14 Jun @ 11:09pm 
behold! the make-the-game-look-like-shit-inator!