Conquest of Elysium 5

Conquest of Elysium 5

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Vampire Counts of Sylvania
   
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14.353 MB
11 Jun @ 9:08pm
15 Jul @ 4:51pm
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Vampire Counts of Sylvania

In 1 collection by Vorochi
Vorochi Warhammer Fantasy Mods
3 items
Description
Search Tags: Warhammer Fantasy, Vampire Counts, Necromancy, Undead, Skeleton, Zombie, Ghost, Spirit, Von Carstein, Strigoi, Necrarch, Lahmian, Blood Dragon

The Vampire Counts of Sylvania are a nation of powerful Vampires and Necromancers, largely centralized around the rebellious Imperial state of Sylvania. Their roster consists of a variety of undead creatures, from lowly skeletons to powerful undead dragons. They have fewer planar tricks than their typical Elysian counterparts, but are more efficient at raising and summoning the dead.

The five bloodlines have limited access to gold recruits, aside from the Von Carsteins, who have access to the full State soldiery of Sylvania. Each of the bloodlines can gain access to the troops and vampires of the others, if they acquire and convert the appropriate terrains. Should they be retaken by mortal armies, they will return to their original form- albeit often touched by the presence of the vampires.

ToDo:
- Named Characters
- Vargheist, Varghulf
- Mortis Engines
- Black Coaches

Big thank you to Mormacil for allowing me to use their horses as a base for my own skeletal horses!

Though nobody in particular asked, I recently opened a Ko-Fi account- in case anyone wants to financially support my work, or to commission sprites and the like for their own projects:
https://ko-fi.com/vorochi

Discord server for this mod pack, intended for community discussion, multiplayer game hosting, as well as general news updates about the mods:
https://discord.gg/fE6sF89n44
22 Comments
Feraa 19 Jun @ 4:02pm 
Honestly valid lol
Vorochi  [author] 19 Jun @ 3:22pm 
No worries! It gets brought up at least once per mod, usually several times among my beta testers.
Feraa 19 Jun @ 3:16pm 
Noted. I wasn't really trying to rush you about the monkeys, I just thought I'd point it out as something I noticed.
mystery.spartan25 16 Jun @ 7:43pm 
Ok, Thank you for making this mod. I am one step closer to playing Warhammer Fantasy in Conquest of Elysium 5.
Vorochi  [author] 16 Jun @ 3:58pm 
Old World hasn’t added much of anything actually new. AoS is a different game entirely, and not really any more ‘modern’. I’ll pull from either where I see gaps in the original fantasy rosters.
mystery.spartan25 16 Jun @ 12:57pm 
Vorochi I think Sandro could be referring to possible new units from Old World or even Age of Sigmar . Any way cool Mod. I'll definitely play it.
Vorochi  [author] 16 Jun @ 11:26am 
What do you mean by ‘modern’?
Sandro 16 Jun @ 10:05am 
there will be any "modern" factions?
Vorochi  [author] 15 Jun @ 12:57pm 
Eventually, but likely not anytime soon. Mainly because they’re not a faction I personally play or have a ton of interest in. Current future projects are Nagash, Empire and Chaos Warriors. I discuss things relatively often in the discord server- really just whenever people ask.
Average Genestealer 15 Jun @ 12:13pm 
Are you going to do Ogre Kingdoms next? I'm especially looking forward to Ogres.