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It is not. Both are spin-offs based on a separate original setting. This is how the same characters appear in both mods despite being wildly disparate in timelines.
Hi, thanks for pointing this out, I forgot to set it back to 100 turns after testing it. I have pushed an update with this fix, plus some balance changes based on suggestions taken up from the comments.
After enabling it the message that it is disabled still shows up (confused me quiet a bit).
Also it began almost instantly, the 'Cataclysm has come.' event showed up 1 year in, preceded by drain scales.
I played as Caelum with thrones victory and Horror Cataclysm disabled, if that is relevant.
Unfortunately, the most you can do in this game is set your cannons to Hold and Fire Archers.
In the 2 turns that they are holding, they will actually not shoot at archers yet, so they should fire 1 volley at frontline units. After that, it's just hoping the enemy doesn't run out of archers or the friendly fire starts happening in earnest.
"And will there be option to recruit General of the Artillery and Grand Marshall of the Royal Guard. If they somehow die?"
They are mortals, so unfortunately not. The Queen and Empress being recallable as gods is already stretching it a bit, but it's a compromise with the game system. Maybe you can twiceborn or simulacrum them somehow.