Carrier Command 2

Carrier Command 2

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15 Jun @ 2:02am
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Description
The central assembly has ordered that all private manufacturing and resourcing
companies immediately provide military hardware and some consumables at zero
extra cost to the Telos fleet.

Construction and delivery of all equipment and fuel for Carrier
operations is to be at zero profit to in-theatre forces to be paid in full by the
UEC senate once the current conflict has been resolved.

The following production items are now hereby ordered to be at cost.

  • Fuel
  • Aircraft
  • Ground Vehicles
  • Turrets and Utilities

Note, due to the shift in production efficiency, other unlisted equipment may incur a
greater cost or increased production times. Other factors such as vehicle armour and
damage resistance may be impacted as a result of this shift in priority

  • Carrier more vulnerable to missiles and rockets
  • Seals - lower hitpoints, weaker armour
  • Mules - more hitpoints
  • Bear - more hitpoints, stronger armour
  • Petrel - stronger armour
  • Barges - weaker armour, longer production time, higher cost
  • Land Turrets - stronger armour
  • Heavy cannon - greater damage
  • Small munitions - faster production

1 Comments
Autistic Jedi 20 Jun @ 3:44pm 
I have no clue how this is gonna feel, but it's from m'Lord Bredroll, so I'll give it a go.