RimWorld

RimWorld

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RimTek StealthBelt
   
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Mod, 1.5, 1.6
File Size
Posted
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142.517 KB
16 Jun @ 1:14pm
25 Jun @ 2:58pm
3 Change Notes ( view )

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RimTek StealthBelt

In 1 collection by Deon ☣
RimTek: A brighter tomorrow
6 items
Description
Inspired by Fallout "Stealth Boy" devices. I wanted to create a Utility device with similar specifics, but in RimWorld style.



The mod adds a belt that allows the wearer to use an ability that grants invisibility similar to Invisibility psycast or Revenant's ability. It does not require any DLC, because the code or invisibility exists in base game.

The ability is available when the pawn is drafted. The enemy will ignore the pawn for the duration of the invisibility.
The item grants 15 seconds (30 seconds for MK2) real time of invisibility, and has a 2 hour (in game) cooldown.

You can produce RimTek Stealth Belt at machining table after researching Stealth Belt, a new technology available after Fabrication.
RimTek Stealh Belt MK2 is available after researching Stealth Belt MK2, that requires researching "Stealth Belt" and "Advanced Fabrication" first.

P.S. Due to the way it is currently implemented in the code, pawns incapable of violence cannot use the Stealth belts.


5 Comments
Prophet Of Merci 29 Jun @ 8:42am 
Ok, got it
Deon ☣  [author] 29 Jun @ 1:00am 
This works the exact same way as Royalty invisibility:
https://rimworldwiki.com/wiki/Invisibility

And MK2 is twice the duration of Royalty invisibility.

Until it runs out, it is a chaos for enemy AI.
Prophet Of Merci 28 Jun @ 6:53pm 
@Deon ☣

Does the invisibility turn off when you attack someone before the duration runs out?
Deon ☣  [author] 25 Jun @ 2:59pm 
Update:

- New icon for Stealth Belt, more in Rimworld style.
- Added Stealth Belt MK2, with 30 sec duration
- Fixed description of Stealth Belt to correctly say 15 sec duration
- Added new icon for Stealth Invisibility ability
ROD111ON 24 Jun @ 4:03pm 
nice