Garry's Mod

Garry's Mod

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Far Cry Healing System (Modified)
   
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Content Type: Addon
Addon Type: Effects
Addon Tags: Fun, Scenic, Realism
File Size
Posted
Updated
39.660 MB
16 Jun @ 2:55pm
20 Jul @ 11:41am
27 Change Notes ( view )

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Far Cry Healing System (Modified)

Description
Modified version of the Far Cry Healing System by Spy Ghost

Some notable changes:
  • Damage types are now player-separate, meaning one player taking damage doesn't change the healing animation type for everyone.
  • The normal healing animation was reimplemented, replacing the syringe animation for misc/unknown damage types.
  • Syringes are now done randomly instead of being for misc/unknown damage types, granting a faster healing (2.3 seconds instead of 4).
  • A few tweaks and fixes that make the addon better.

To use this, bind a key to "crit_heal" like this:
bind <key> "crit_heal"
I personally prefer binding M to it.

ConVars
  • [NEW] fcheal_enabled (0/1 | Default: 1) - Enables critical healing
  • fcheal_critical_health (Default: 25) - How low your health has to be in order to perform critical healing (-1 = always)
  • fcheal_healing_amount (Default: 10) - How much health you gain from critical healing (-1 = max hp)
  • [NEW] fcheal_max_health (Default: 100) - The maximum amount of health you can have up to from critical healing (-1 = no max)
  • [NEW] fcheal_allow_extinguish (0/1 | Default: 1) - Makes healing while on fire extinguish the fire
  • [NEW] fcheal_syringe_chance (0-100 | Default: 10) - Chance (out of 100) that a healing animation will be a syringe (faster healing)
  • [NEW] fcheal_bypass_holster (0/1 | Default: 1) - Bypass any holster animation or disabled holstering on weapons when triggering healing (Disable if weapons break from forced weapon switch)
  • [NEW] fcheal_debug_dmgtype (0/1 | Default: 0) - Prints to the console the damage type when healing

Original Addon: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3144031663
(This will conflict with the original addon, so either use this one or the original.)
14 Comments
NNinja1255  [author] 19 Jul @ 6:03am 
dude, <key> meant any key you want to bind it to, which for myself, i chose M
Moddmer 19 Jul @ 3:33am 
does work but i had to use bind m "crit_heal" instead of bind <key> "crit_heal"
Pixzel Studios Official 12 Jul @ 2:47pm 
doesnt work
g0ldyosh 6 Jul @ 2:44am 
Can you implement a cooldown for healing?
NolansaurusRex 25 Jun @ 8:47pm 
this is really good :steamthumbsup:
NNinja1255  [author] 20 Jun @ 7:10am 
@Jill-o-Fraze
You have to get shot first. However this doesn't really work with the HL2 weapons. I don't want to go through checking damage types though, so you will have to live with it. Just know that non-HL2 weapons still work
Thinkpad Gaming 19 Jun @ 11:20pm 
I absolutely never get bullet animations when I use it no matter what.
Purplexion 19 Jun @ 5:53pm 
yeah i know i forgot to restart gmod
NNinja1255  [author] 19 Jun @ 4:25pm 
@Purplexion
That was the error that was fixed lol
Purplexion 19 Jun @ 9:45am 
oh nvm. i didn't restart my gmod.