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This one has nothing I dislike and quite a lot I like. That one has some things I really like and a few I really don't. If I could combine the two I'd be a happy man.
Late game's a bit rubbish either way, but that's mostly because Lost Hills is so bad.
(I don't really play a ton of the energy weapon factions, so I don't really know if that would matter a ton...)
Also I don't think I'll be changing the reward for the spy mission, I understand the original mod's vision of the less scientific minded members of the Mojave BOS trying to reign Elijah in.
Also with the bonus you get from the chip, I feel like the bonuses are fine as is. IMO The securitrons should be used for more of either a line filler or your main low MP suppression force in order to hold land. I don't think they need all of the research buffs they can get as House or Middlemark- as the Brotherhoods focus is more on PA and not Robotics.
Not getting any Securitrons when you do the heist is a little harsh.
Regarding red cloud, why not switch things around and give your units better weather resistance, because they had to learn how to protect themselves from it? I've literally never used strategic bombers with any Brotherhood faction.
I would also quite like the final spy mission's reward to be changed. Something like choosing between an extra operative slot and improved recon.
I'm afraid my modding capabilities are sort of limited to just editing various ideas/events/techs. However thank you for your interest in my mod- honestly the fact I saw my mod on the front page makes me a little giddy. Thank you all for your support.