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I tried to resolve the pooling-up issue by removing some spawns so that less of them are bunching up, but it's a really hard issue to fix since the bot brains seem to be hardcoded to rarely move from the nearest point they capture. I'll try and use scripts from the previous mission I did to divide the squads per point that they run towards.
The objectives were initially more spread-out but I found it really annoying to get between them (even by car) while I was testing them, and I dont think spreading them out will fix the bot pooling issue. The M48 spawn will definitely be fixed, though
I'll look into all of these after I finish the next mission im working on now, as part of one big update where the Yugo M48 will be replaced with the M76 that was recently added to the weapon pack (Due to historical accuracy. The M48 was long out of service with the JNA by 1991.)
1. There is no point when Battlefront 2 (both versions) will already be much better than any attempt done in this game, unless you really, really want the squad system in a star wars game for whatever reason.
2. I have decided firmly to only do the Yugoslav Wars and then stop making Easy Red 2 stuff once the roadmap in the collection is complete (not counting fixes that will be made after). I apologize for this, however, I'm truly honored that you asked since that means I must be doing something right with these missions.