Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Paradiso - Slayer Bots with Gamertags
   
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Engine: HaloReach
Game Content: Firefight
File Size
Posted
Updated
764.974 MB
18 Jun @ 5:57pm
19 Jun @ 9:11am
2 Change Notes ( view )

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Paradiso - Slayer Bots with Gamertags

In 2 collections by DunkODST
FIREFIGHT SLAYER BOTS COLLECTION
9 items
Slayer Bots with Gamertags
3 items
Description

You must adjust Lives before playing: "Map scripts will multiply lives for both team by 2 times at game start."

Shared lives: "All bots share the same pool of lives as real players."

Scripted trash collection: "Dead vehicles and dead bots will be trash collected similar to Matchmaking and custom games. (Prevent render limit issues)"

Allied Bots have unique names and armors: "Bots will use fake Gamertags and respawn with unique armors to simulate a multiplayer match."

Bots will enter Vehicles: "All bots may attempt to enter vehicles upon spawning."

Bot Migration: "A script will randomly change the place of interest for bots to fight."

Heavy Machinegun Spartan: "Both teams have one Jorge-like spartan. (created by UndeadKiva)"

Learn How I make these mods [discord.gg]
8 Comments
DunkODST  [author] 28 Jun @ 7:30pm 
Glad you love these bot matches
LateNightGaming 27 Jun @ 2:42pm 
I love you, dude<3 these bot matches rock
Okami Amaterasu 26 Jun @ 10:57am 
Concussion rifle ultras on legendary be like
DunkODST  [author] 26 Jun @ 9:58am 
I accidentally gave elites full auto scorpion cannon fire rate. If a scorpion tank is firing rapidly, it means an AI Elite is piloting the Scorpion.
winchick2 24 Jun @ 1:29am 
Wake up babe new DunkSauZ3 firefight map just dropped
Okami Amaterasu 22 Jun @ 12:07am 
Reminds me a bit of Ravenfield. You cooked once again :CarolOMG:
DunkODST  [author] 19 Jun @ 9:13am 
Problem was fixed. You can now optionally set lives to infinite for both teams without the issue of the match ending upon initial game start.
DunkODST  [author] 19 Jun @ 8:31am 
Known issue, infinite lives causes match to end. That's because infinite lives count as -1, which is less than zero. If all elite players are dead, and lives are less than 1, then the match ends.