Timberborn

Timberborn

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56.577 KB
20 Jun @ 1:57pm
24 Jun @ 12:46pm
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In 1 collection by Luke ✞ Jesus Saves ✞
U7 Compatible Mods (My mods only)
75 items
Description
Someone requested this mod to add staggered wake-up times to reduce lag from synchronized beavers waking up and do path-finding and decision making.

By default, the game does have this, each beaver wake up randomly between 0 to 0.25 hours after day start. This mod increases it to 1 hour. You can change it in the mod settings (Main or Game menu -> Mods -> Setting button next to the mod name).

From v7.1.0, a new option "Minimum delayed wake up" is added to make them wake up after this time only. Do not set it higher to the Maximum or the behavior will be undefined and unpredictable. Note that this does not increase the Max delay to match, so if you set minimum to 1 and maximum to 2, your beavers will wake up between 1:00 to 2:00.

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Mod source code and donation: https://github.com/datvm/TimberbornMods

v7.1.0: Added Minimum delayed wake up option.
5 Comments
Gauron 25 Jun @ 7:48am 
Instant subscribe. Finally my oversized district wont have beavers sleeping on the streets.
Luke ✞ Jesus Saves ✞  [author] 24 Jun @ 12:46pm 
v7.1.0: Added Minimum delayed wake up option.
Gauron 21 Jun @ 3:49am 
Could you make this mod work by delaying the initial start of the wake up cycle? Instead of 0-1 hour turn it to 0.5 to 1 hour?
Luke ✞ Jesus Saves ✞  [author] 21 Jun @ 2:03am 
That's not the only one, but more because you have all your beavers do it at once in the morning.
NoOne_ReaVen 21 Jun @ 1:51am 
So pathfinding is whats lagging my game to hell, interesting