Mindustry

Mindustry

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Items (29)
Modular Differentials
Created by Z-WX
A great mid-game generator which need pyratite and titanium. Easy to start up generators, just by puting them on existent conveyor belts. Also stackable. Supply pyratite on the left conveyor and titanium on the right one. Avantages : + Supplies about 1.8K ...
.Differential Generator
Created by Fireshock
Makes power from pyratite and titanium *Stackable up to 5 times to produce 41 000 power (for 5 times it needs full "overdrived blue belt" of pyratite input) *Easy to switch input flow direction when stacking: just change corner conveyor and 2 bridge across...
Plastanium from Spore
Created by Hikari
Requirements: 2/s titanium 75/s water Produces: 1/s plastanium Sources and void suggest input/output. Made by Hikari Schematic code: bXNjaAF4nK1SO27cMBAdebmSlptNt40rHSBC/Ats5AROYdiwSyMFV5oYRCRRJqk13KTJRXKEnCwXsBfyIxUnSB8CM09vOPMeRZBSWggSnWqZ1leNcl51emiLL9a...
Plastanium Farm
Created by Master Sandes
Titanium enters from above and below, Petroleum inlet in the middle. very compacted!! production: 8 per second expenditure: 120 petroleum per second and 18 titanium per second Check out my other items in the steam workshop :D...
water generator
Created by Master Sandes
By: Master Yi 241...
Surge Smelter 4
Created by Hikari
Requirements: 9.6/s copper 12.8/s lead 6.4/s titanium 9.6/s silicon Produces: 3.2/s surge alloy The output is really the only place you need to pay attention to. So long as you input the number of resources required, the smelters will work. You can input a...
Blast Refinery SM
Created by Draco
A small sized blast refinery, it has 4 blast mixers and needs a belt of pyratite and spore pods to run at 100%. This schematic is space efficient, cost efficient and production efficient. Generates a modest amount of silicon Inputs are on 2 bridge conveyor...
Silicon 7
Created by Hikari
Requirements: 22/s sand 11/s coal Produces: 11/s silicon The sources and void blocks suggest input/output. Use bridges to transport items in the absence of titanium. This schematic only contains copper and lead. This is a highly-optimized schematic made wi...
Graphite 8
Created by Hikari
Requirements: 11/s coal Produces: 5.5/s graphite Input is suitable as three copper conveyors, one titanium conveyor, or a bridge. Source and void suggest input/output. Schematic contains only Copper and Lead. This is a highly-optimized schematic made with ...
Cultivator 4
Created by Hikari
Requirements: 72/s Water 320 power Produces: 2.4/s spore pod (without modifiers) The sources and void blocks suggest input/output. Made by Jrcho Schematic code: bXNjaAF4nE1PTU/CQBAdaKGwiv6FPWpiNYEq6tWbiYnxoAfjoXRH2aTt1N0thHDT+D/0zI/jH1inNYg7mby8N28+FjrQ98H...
Steam Generator
Created by TacticalGubbins
is tileable 1x...
Sand Pulverizer from scrap
Created by killall -q
7 pulverizers is sufficient to max out a titanium conveyor. Credit goes to theTree#6130 on the Mindustry Discord. Schematic code: bXNjaAB4nEWOTQ7CIBCFXyml2o1x48JVL9C7mHgCbNGQWGjoj9G7epY6QIMhDI8375sMKuQZuJG9wvkqTVdf5ueinP4oV9+d7euxdXLgOE56kkbPfdNas6i3dTjcnO...
1 drill scrap reactor(reworked)
Created by 沦。\
1 Drill scrap reactor -- # Place the drill on scrap # full efficiency on 12 scrap tiles + 10k power ideally --------------------------- reworked version: # significantly improved stability # reduced boot-up time # able to run on 8~11 scrap tiles at lower e...
Metaglass Kiln (6)
Created by killall -q
Compact design. Lead and sand can go in either input conveyor, it doesn't matter. In the absence of titanium, bridge conveyors can be used to achieve full throughput. Schematic code: bXNjaAB4nEWPyw7CIBBFb0tfPhKjaxdd6sKtP2H8iFpJgw9IWmrif7uvMyOtEGC43HsALJFGS...
Pyratite Mixer (6)
Created by killall -q
Compact clog-free design. Sand, coal, and lead must go in the designated sorters. Schematic code: bXNjaAF4nE1QS07DMBAdf9omLaKCE5QdLLJlw+8ESFwhbSxkRO3KTYFekg2Iy1SKeWOnH0WW531m5jl0RgNJ2tVLQ5cv21C3tjWzZ/tlwuz69oYmjVkvgl211juikoZrH1oTaDoPtnk11cK7D7P1gc5XfXO15G...
Water to Coal
Created by mr.deagle
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Coal
Created by Heatcklif
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Phase Core
Created by Zergologist
The Core of a Phase Weaver Factory. Modular and has two inputs for sand....
Howardian Graphite Multipress
Created by Anima Sangius
Named after the great Tod "it just works" Howard, coal goes in, graphite comes out. I also have a smaller version using normal presses, as well as ones for metaglass and silicon which I'll post if enough people want them....
silicon
Created by mirlco33
...
P.N.L Proximity Nuclear Landmine
Created by thePortalcore
This handy device will detect any and all rogue machines that make it thought your (not so) invincible defence and greet them with the force of a thousands suns! features a status display, as well as a scan system, that will rule out any false alarms by on...
CryoFluid Water
Created by Ttv/CalebSimpson
- Cryo if you have water available. - 120 power per set of two. - Remember that titanium is loaded through the routers. - Tileable. Copy-pasteable schematic: bXNjaAB4nD2MTQ6CMBCFX6FAYlK9gktdkKhX8BCulVbTBCiMVOUgxuNiKYVZzM/33jxwJAy8vlYK4ky9uXS03R1Ph30G0djyqf...
cryo modular
Created by Stonks
Modular cryofluid mixer, only titanium input needed....
stackable scrap reactor
Created by 沦。\
stackable. - 8 scrap / sec. + 8000 power / sec. has the highest power conversion ratio....
Safe thorium reactors power
Created by Agency
Gives almost 5k power, design is compact and include Liquid tank, container for thorium, and alarm system. Alarm system will disable reactor if heat level reaches 30%. It will also make noise using doors to let you know if something is wrong....
differential power
Created by 沦。\
input lead and cryo only. +13k. ...
Power Out Alarm
Created by Cenduren
Display shows oh no if the power goes out. The door also makes sound....
T5 Setup
Created by Magic Mike
Give power and put resources through the right sorters, and bam, you got T5's! I reccomend removing the sourters connecting the plas conveyers, due to them slowing doen resource transportation....