Left 4 Dead 2

Left 4 Dead 2

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Cena Common (Vscript)
   
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Infected: Common Infected
Game Content: Scripts
Game Modes: Single Player, Co-op
File Size
Posted
15.408 KB
21 Jun @ 9:10pm
1 Change Note ( view )

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Cena Common (Vscript)

In 2 collections by kurochama
Terror Series: Apocalypse of the Mutated Infected
30 items
Cena Family Series
6 items
Description
"The most dangerous enemy is not one strong big guy, but the invisible weak ones in a big number."


This Cena series is categorized as High Threat Level on Expert.

Q: "Why is it high threat?"
A: "On Expert, one hit from common really hurts a lot especially from the front. Imagine getting hit by a zombie, yet although you can kill him, you can't see him..."


This project was actually a dilemma, as I was between a choice of making or not making it. However, when remembering another invisible mod like "Howler" that's basically invisible without flashlight, I thought like, "If the invincible one exists, why shouldn't the killable but invisible common not exist?". So, the crazy idea part won over the normal idea one, & I made this one :D . Who knows that maybe someday there will be some people out there that dare to make an "Ghost Nightmare/ Terror Mode" by using all Cena series to make all zombies invisible instead... :D


List of features available on "cena family - cena common.txt" cfg file:
  1. Cena Common Chance: The spawn chance of "Cena Common".

  2. Warning Notification: This is to turn on/ off the warning notification, as this one might be spammy enough. The value also affects the type of notification (chat notif/ instructor hint).


Mechanisms of "Cena Common":
  • "Cena Common" will spawn based on "Cena Common Chance". "Cena Common Chance" also affects whether all common will change to "Cena Common" or not. Examples: If you set the chance to 100, all common will change to "Cena Common". If you set it to value below 100, not all common will change to "Cena Common" as the process will randomize each common based on the spawn chance.

  • There are certain conditions for normal common to mutate to "Cena Common":
    1. A special infected spawns somewhere.
    2. A common infected is killed.
    3. A survivor reloads the gun.

  • "Cena Common" is completely invisible.

  • "Cena Common" can bile a survivor if he successfully hits the survivor.

  • "Cena Common" will taunt a survivor if he successfully biles a survivor.


So, is tank still the scariest guy? No, no more, if the common become "Cena Common" & you can't see where you get attacked from... :D .


CREDITS:
  • John Cena= The main reference.