Sid Meier's Civilization VII

Sid Meier's Civilization VII

46 ratings
RHQ AI MOD
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Type: Mod
Mod: AI
File Size
Posted
Updated
108.381 KB
23 Jun @ 10:23am
23 Jul @ 12:12pm
3 Change Notes ( view )

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RHQ AI MOD

Description
A joint project between RomanHoliday, notq that enhances AI behavior, long-term strategy and decision making!

AI Settle improvements
AI Victory condition improvements

Much to still do, but a lot of changes to improve the Ai from the Base game
40 Comments
fAppert 8 hours ago 
Is it just me or are the scouts from independent villages no longer moving around?
Luck_88101 12 Aug @ 10:20pm 
Using this and I have some AI on Deity not settling anymore cities, just one city and we're almost done with antiquity. Not sure if it's this mod or CIV 7 AI that's making them not settle
Conquistador_514 11 Aug @ 3:41pm 
The AI does not attack anymore, I did like less forward settling but the game is broken with this mod.
notq  [author] 27 Jul @ 12:05pm 
@Doc_Furtado Not exactly. I think the fewer wars is could be a result of the work to keep Civilizations from making bad settles. Bad settles often cause wars. Far away settles. By keeping everything as close together with the main settles, it makes targets harder for humans to fight, and also consequently creates less bad diplomatic relations which other leaders.
Doc_Furtado 25 Jul @ 6:00pm 
@notq so, no war is intentionally made to grow up empires in the beggining?
notq  [author] 25 Jul @ 9:58am 
@CmbMdc the civfanatics forums are the best place to ask about civ modding.
notq  [author] 25 Jul @ 9:58am 
@doc_furtado I mean, I can make wars more common by having them forward settle more. I keep them intentionally locked into a blob as much as possible to help their defense. I tone down forward settling. That's one impact. Perhaps I need to play a game and see if anything pops out, it's just so difficult to play games to test, it takes so much time. That's why I rely on autoplays. It's faster.
CmbMdc 25 Jul @ 9:44am 
hey man, i have a question regarding civ modding, could i maybe ask you?
Doc_Furtado 25 Jul @ 5:56am 
Thank you for your answer, is a great mod that impact always positive the game in AI agressively and will for conquer, beyond other strategic needs. I play with long eras, immortal. And, i had saw no wars against me, not sure about war for AI vs AI. Tjank you for your great job.
notq  [author] 24 Jul @ 7:12pm 
@Doc_Furtado I need more information. What speed are you on? What difficulty are you on?

You're finding no war? I have had versions in the past that upped war extensively, and then feedback was there was too much war. Now I am not changing the war declarations.

Are you having less war on the base game? I can certainly try to sort it out, but when I autoplay and watch the AI vs the AI which is how I test the mod, I get wars all the time.