Sid Meier's Civilization VII

Sid Meier's Civilization VII

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Antiquity Age War Policies
   
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23 Jun @ 3:48pm
23 Jun @ 4:36pm
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Antiquity Age War Policies

In 1 collection by Rad_ish
All Ages Military Policies
3 items
Description
Adds new policies to the Antiquity Age designed to facilitate War, intended for online speed/multiplayer.

Chiefdom:
-Agricultural Economy: +1 Food and +2 Gold in the Capitol
-Festive Rites: +4 Happiness in the Capitol.

Public Life:
-Regiments: +15% Army Commander XP.

Tactics:
-Logistics: +1 Movement for Infantry Units.

Entertainment:
-Propaganda: +20% Gold towards Purchasing Units.

Organized Military:
-Siegecraft: +1 Movement for Siege Units.

Skilled Trades:
-Maritime Industries: +75% Production towards Naval Units.