Rivals of Aether

Rivals of Aether

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Eye Break
   
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24 Jun @ 3:48pm
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Eye Break

In 1 collection by Azelinuu
Rivals X Samsara
8 items
Description
Make sure the spawn seed is set to anything other than straight 0s or else they'll only spawn in one place!

It's that mode from Marvel Rivals of Aether 2!

FEATURES:
- You can set spawn seeds on the Character Select by hovering over the numbers and hitting A. You can also randomize the seed by hitting randomize. Go for a personal best or compete against friends for the higher score!

- Repeatedly destroying Eyes before they touch the ground gives you a score bonus.

- You can adjust the size and gravity of the eyes using the AI difficulty levels.
1 = big eyes, slow movement
2 = big eyes, default movement
3 = big eyes, fast movement
4 = average eyes, slow movement
5 = average eyes, default movement
6 = average eyes, fast movement
7 = small eyes, slow movement
8 = small eyes, default movement
9 = small eyes, fast movement

- If multiple Eye Breaks are in a match, each destroyed Eye will add to the same total.

Known quirks I'm aware of:

- Certain seeds will sometimes spawn Eyes off-stage to their deaths. This causes another to spawn as if the last one was destroyed normally however.
- Saved replays break and desync immediately.
- Orcane's bubbles cannot destroy Eyes, but can keep them in the air allowing you to preserve combos.
- Maypul can mark an Eye and use it to tether to the next one that spawns. We found this funny.
- If Zetterburn applies burn to an Eye, the next Eye that spawns keeps it. Gameplay wise this changes nothing.
- I have seen Workshop characters break this in ways not thought possible, you should probably assume something will go wrong for the more complex characters.
- Randomize is spelled as Randomise on the CS. It might get corrected eventually.

Credits
What Little Art Was Actually Made
Azelinuu (Twitter)

Coding
DarkDakurai (Discord)