Left 4 Dead 2

Left 4 Dead 2

306 ratings
UNSC Fireteam Sierra (Nick, Rochelle, Coach, Ellis)
   
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22.503 MB
24 Jun @ 5:31pm
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UNSC Fireteam Sierra (Nick, Rochelle, Coach, Ellis)

In 1 collection by Adorabirb!
L4D2 x ODST
121 items
Description
"Originally deployed with full battalion strength from the UNSC Trenholm, the 14th Shock Trooper Battalion responded to escalating civil disturbances and anomalous bio-threat reports on the colony world of [Redacted], and were dropped into the south-Eastern region of [Redacted]'s largest continent.

Within 72 hours of boots-on-the-ground, the situation escalated to full-scale infection. Comms with orbit were lost. ODST fireteams were overrun or scattered during mass civilian evacuations. Fireteam Sierra formed from four survivors of separate platoons who regrouped during the fall of [Redacted]'s Sector."

Fireteam Sierra – Roster

Sierra-One: SSGT. Nicholas "Nick" Voss (ex–Lima-1)
Combat Veteran | Command presence | Cynical Survivor

Sierra-Two: CPL. Rochelle "Ro" Halley (ex–Foxtrot-3)
Maintains Comms | Forward Observer | Relentless Optimist

Sierra-Three: SPC. DeMarcus “Coach” Boone (ex–Romeo-2)
CQB Specialist | Morale Leader | Former Instructor

Sierra-Four: CPL. Eli "Ellis" Callahan (ex–Gamma-5)
Tech Specialist | Sharpshooter | Born Tinkerer

This mod replaces Nick, Rochelle, Coach, and Ellis with Orbital Drop Shock Trooper equivalents from Halo 3 ODST created using the L4D2 "Build-Your-ODST Kit".
Replaces the lobby select, hud, and incap vgui for Nick, Rochelle, Coach, and Ellis
Includes game accurate proportions and scale to Halo 3 ODST including proper attachment placements
Includes game accurate ODST FP arms.

To my supporters at Ko-fi ( https://ko-fi.com/adorabirb )

Original Model & Textures - Rajeev Nattam ( https://www.artstation.com/rajnattam ), Alex Pointer ( https://www.artstation.com/pointer2008 )
Animswap .QCI - ZeqMacaw
Shaders, Animation Recreation, rigging, Compiling - Adorabirb

If you want to play the mod online on Coop mode, I have a dedicated L4D2 coop server: steam://connect/160.202.167.27:27025
If you want to play the mod online on Survival mode, I have a dedicated L4D2 Survival server: steam://connect/160.202.167.30:27025

We also have a steam group for the Gravemind L4D2 mod project and to host "Fight the Pandemic" gamenights: https://steamhost.cn/steamcommunity_com/groups/projectgravemind

Feel free to join our discord for Gamenights, mod progress, and L4D2 shenanigans: https://discord.gg/MNZAbGpcZB


21 Comments
Adorabirb!  [author] 30 Jun @ 9:24pm 
@Beans with a side of Alex the visors work by using the cubemaps of the map. so if you play on low or medium settings (which disables cubemap reflections) it won't work, also if the map you're playing on doesn't have a dedicated env_cubemap baked into the map it'll also cause that issue.
Beans with a side of Alex 30 Jun @ 9:16pm 
I tested this on a test map (Tumtara), and im not sure if its just a graphical issue or a lighting issue but the visors seem to be solid black regardless of what graphical setting i have it on. It's not that big of an issue but feels kind of strange.
PIGGZZOMBIE 30 Jun @ 8:17pm 
Adorabirb! omg that puts my mind to rest thank you so much
Adorabirb!  [author] 28 Jun @ 9:51pm 
@PIGGZZOMBIE the traxus worker flood variant has been a game changer since its discovery years back with MCC and I do plan to use that as a base for civilian flood models and relegate the marine variants to uncommons.
PIGGZZOMBIE 28 Jun @ 9:47pm 
We already have civilian and ODST flood from MCC flood firefight is there any way you can turn the common infected into those flood because all of the common infected being flood marines is kinda lame. i see youre like the only active halo modder on this game so if you could make this happen it would be awesome i already basically use all your halo mods.:steamhappy:
Adorabirb!  [author] 28 Jun @ 6:21am 
@Nightpigeon I have thode models for years now and the cool thing about them is there's a texture mask for the flood flesh only parts so I could technically overlay that ontop of the standard reach civilian models. but it's still a lot of models to replace so that will be demanding work.
Orion 27 Jun @ 6:49pm 
Maaaan this looks so good!


IF ONLY WE HAD FUNCTIONAL FLOOD MODELS TO USE ALONGSIDE THEM!
Nightpigeon 27 Jun @ 10:39am 
Oh i had a good idea! Wonder if its possible to make the common infected use the CE remake look. Just brainstorming ideas...
Coffely 26 Jun @ 7:46pm 
hell yea
boyjedi 26 Jun @ 5:25pm 
FINALLY A GOOD ODST MOD ON THIS WORKSHOP THAT ISN'T BROKEN