Left 4 Dead 2

Left 4 Dead 2

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BF1 Peacekeeper (
   
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Game Content: Weapons, Models
Weapons: Pistol
File Size
Posted
Updated
12.212 MB
24 Jun @ 8:40pm
24 Jun @ 8:59pm
2 Change Notes ( view )

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BF1 Peacekeeper (

Description
bf1 Colt SAA replaces Magnum

In fact, I had already completed it as early as May, but I couldn't find clear audio sources or textures about the peacekeeper, so I thought about it for a long time and thought that not touching it was the best thing

Eills helped me draw the texture, I didn't use it, (sorry Eills) but I put it in the materials.

The model and texture comes from:Battlefield 1 models: Pistols part 2 PROPs
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=974368497
14 Comments
[LTC®]D1NG ZH5N 23 Jul @ 9:37am 
枪的细节更完善一点就更棒了:steamhappy:
GoldenTrinity500 7 Jul @ 2:22pm 
About as close as I'll ever get to actually being to use it... :steamsad:
firewatch  [author] 3 Jul @ 4:52pm 
:steammocking:
Shootist 3 Jul @ 9:32am 
Update: I found the issue. It turns out to be the add-on called "V-Script Weapon Timer Enforcer". My old script is not the culprit (Thankfully). The mentioned V-Script add-on was enforcing(?) the Peacekeeper to have the sluggish rate of fire. Once I disabled it and restarted the game, better rate of fire.
Shootist 2 Jul @ 11:44pm 
My old Colt S.A.A. Script? okay... I'll see if that does something.
firewatch  [author] 2 Jul @ 4:28pm 
@Shootist Maybe you should check your script :missing:
Shootist 2 Jul @ 12:40am 
Hello. Wasn't sure if this was a feature or maybe my game was acting up, but I noticed that the Peacekeeper had a really slow rate of fire. Did I break something on my end?
firewatch  [author] 29 Jun @ 11:31pm 
:TEW2MOBIUS:
HEIDERN 29 Jun @ 10:36pm 
holy shit thank you
Yuuyakizami21 26 Jun @ 7:51am