Don't Starve Together

Don't Starve Together

55 ratings
Alchemical Armory
   
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Updated
696.844 KB
25 Jun @ 4:20am
30 Jun @ 11:22pm
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Alchemical Armory

Description
Want a little more combat variety before you start dabbling in light and shadow?

This mod adds more weapons to craft using the Alchemy Engine!
Information with * is subject to change.

Currently includes:
Icon
Name
Description
Recipe
Damage
Uses
Houndsbane
Gnaw away at your physical foes. Deals less damage against incorporeal mobs such as ghosts, shadow creatures, and gestalts.
4x Hound's tooth
1x Rope
1x Log
59.5
44.625 (VS. otherworldly)
100
Rock n' Sock
Looks soft, but packs a punch against groups. Can hit multiple enemies in a radius, but has less durability. Returns some of its materials upon breaking.
4x Silk
5x Rocks
34
75*
Javelin
Made for throwing. Deal a lot of damage from far away, but you'll have to pick it back up.
3x Marble
2x Twigs
149.6
20
Bony Dagger
Cut through otherwordly beasts. Only slightly better than a spear unless you're fighting incorporeal mobs.
2x Bone Shards
1x Twigs
2x Ashes
40.8
81.6 (VS. otherworldly)
125
Flail
Swing from a distance. Get some decent damage with half the additional range of a Tail O' Three Cats.
2x Twigs
2x Cut Stone
1x Rope
4x Stinger
42.5
150

Configs will be added in a later update.
11 Comments
Darkasinksu 7 hours ago 
Combat related mod for DST! A decade after release, DST is finally back.
Hexyl 1 Jul @ 3:43pm 
looking at the stats this mod seems pretty cool and something I plan to test and convince my friend to add to out modded runs... HOWEVER I completely agree with @surratm we need to nerf the throw distance for Wes, since he is too OP otherwise, as a Wes main I know these things, I hope it's not much of a hassle :)
surratm 1 Jul @ 7:54am 
I dunno if its already in caus i havent tested, but it would be really funny if wes couldnt throw the javalin as far as the others
ed_thenoo 30 Jun @ 2:23pm 
:DSTskull: very nice
surratm 30 Jun @ 1:35pm 
Very cool!!! :3 i love the variety, though i wish there was a item that required gears to craft as to make gears feel more valuable early game when you already have a icebox/are wx (also i beg for the flail to do increased damage to walter)
Ethanie 30 Jun @ 11:26am 
FINALLY someone is making content mod for the early-game! I'd wish Klei added more equipment variety for different situations to not make the earlier parts as streamlined as they are just like this mod does, great job!
Foisher 30 Jun @ 7:26am 
Very cool mod!
lstsn 29 Jun @ 12:04am 
@That1TVHead Thank you for your quick response:)))
That1TVHead  [author] 28 Jun @ 11:29pm 
@Istsn should be fixed now!
lstsn 28 Jun @ 7:06pm 
hi thx good mod. i love it!
I got error
--
[string "../mods/workshop-3508296466/scripts/prefabs..."]:45: variable 'SpanwPrefab' is not declared
LUA ERROR stack traceback:
--
workshop-3508296466/scripts/prefabs/t1tvh_rocknsock.lua:45

SpanwPrefab maybe typo . plz change to "SpawnPrefab"

Please fix it when you have time