Bellwright

Bellwright

55 ratings
Mining Overhaul - x10 Yield (Guaranteed)
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Tags: Overhauls
File Size
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53.570 KB
26 Jun @ 10:02am
1 Change Note ( view )

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Mining Overhaul - x10 Yield (Guaranteed)

Description
This mod increases the yield of Tin, Copper, and Iron nodes to x10. These nodes guarantee ore with every hit, and crude stone is no longer included. Their total durability has been multiplied to match the yield: Copper/Tin nodes now provide 9070 uses, and Iron nodes provide 31430. This ensures consistent mining output across all ore node types. Additionally, this mod enables node respawning 6 hours after full depletion, disables pickaxe durability loss while mining, and allows harvesting from nodes located within neutral village zones.
14 Comments
Void Kitten  [author] 26 Jul @ 12:06pm 
Our descriptions are fairly accurate to what they do and do not do. If a new play through was either a requirement, or suggested, it would be listed as such. ^-^
Cuanu 26 Jul @ 10:59am 
Does this mod work on existing saves? Or does it only work with a fresh start?
Void Kitten  [author] 25 Jul @ 6:19am 
Make sure you arnt using some other mod that tries to affect the same files. YOu can see your conflicts in the mod menu on the main title screen.
Colonel Jurten van PoBo 25 Jul @ 4:10am 
It stopped working for me, i was 1 nodding and now its like 8 hits for 1 iron
nazgul-five 11 Jul @ 8:51am 
I'm not sure... I sat hitting different nodes for 5 min with no luck. I then uninstalled the mod, it worked. I didn't try a different overhaul version. I did find the one for granite and stone, after installing that I am now able to have this installed and mine granite.
Void Kitten  [author] 11 Jul @ 1:55am 
Why cant you mine Granite with this? This mod doesnt affect Granite in any way.
nazgul-five 10 Jul @ 8:36pm 
Love your mods. Though it seems that I cant mine granite with this one installed. Would there be a way to include granite in the tweaks? Thanks!
Dosboy 3 Jul @ 11:42pm 
I'd like to see a balanced version that boosts yield to around 3x, with ore respawning gradually as you upgrade to higher-level T2/T3 buildings. This would make higher-level mines more worthwhile. Keep pickaxe durability during mining and restrict mining to neutral village zones. Essentially, increase ore yields and introduce respawning ore nodes alongside the higher-level mining camps.
Talardor1 2 Jul @ 7:13pm 
Yup, I was. I unsubscribed and resubscribed and it works fine now. not sure what happened. Your mods are great. Thanks
Void Kitten  [author] 1 Jul @ 9:47pm 
You are being told the mod conflicts... with itself?