Portal 2

Portal 2

183 ratings
Loppolabs: Take It Slow
   
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5.949 MB
4 Dec, 2014 @ 3:53am
11 Jan, 2015 @ 8:40am
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Loppolabs: Take It Slow

In 1 collection by EllaBrella
Loppolabs: Custom Testing Elements
3 items
Description
sloooooooooooooooooooowwwwlllllyyyyyyyyy
11 Comments
SunnyOst 28 Nov, 2021 @ 7:56am 
Certainly could use at least one autosave. Elevator doesn't always work because triggers don't always trigger when a player starts the map inside them - either use logic_auto to start ele/enable trigger, or teleport the player into the elevator like valve does. I liked the gel turrets, pretty cute :)
Disko24x7 27 May, 2018 @ 2:30am 
Interesting concept, but A. (in the first chamber) the patch of white underneath the cube is difficult to see, so perhaps add some portalable surfaces on the walls (I'd also recommend giving the player a bit more air time to make the chamber solvable for people with extremely slow reaction time) and B. it wasn't very clear what I was supposed to do (other than use the excursion funnel to get to the chamber exit, stay as low and as close to the wall under the turrets to avoid them, and never use the Propulsion - orange - gel, which I highly doubt was the solution).

Also, there's the problem where the entry elevator refused to budge, forcing me to noclip into the chamber.
Petutski 1 Nov, 2017 @ 8:18am 
Sorry, I hate maps where the logic is simple, but execution requires ninja moves. IMHO
Maaar10 1 Jul, 2015 @ 3:50am 
sometimes the first elevator doens't start, and I have to noclip into the first room


But(t) I absolutely love this map!
DeathWish808 18 Jan, 2015 @ 5:00pm 
Played through 5 maps from you and a couple others and liked them all. Simple, clean, nice difficulty, and fun to play on all of them. (Copy Pasta)

Love your maps, and the new stuff. Very cool, but my F6 doesn't work and the loading/re-loading of the map doesn't work everytime as you'll see. Love the concept though. Would LOVE to see the "time grille" added to BEEmod for people like me who don't have time to do a Hammer map.

Blind runs: http://youtu.be/ODRZ5Vui4LQ
Hellraiser 14 Jan, 2015 @ 1:47pm 
You really love broken elevators.
InfinityPlus05 (She/They) 12 Jan, 2015 @ 10:55am 
you should really make the elevator faster,
kimist108 11 Jan, 2015 @ 5:25pm 
Oh, I do love that slow motion thing. Plenty of time for shooting portals. Read other comments. Had no trouble shooting portal above tractor beam. Also, I always F6 after completing a successful move so I don't need to start over or depend on autosaves.
Kazitor 10 Jan, 2015 @ 11:03pm 
You need to use autosaves. There is never an excuse for not using autosaves. Also, in the second room you shouldn't have goo as the landing because players may frequently misplace their portals and sitting through a loading screen is never enjoyable.
presto668 8 Dec, 2014 @ 7:02pm 
The panel above the tractor beam is very picky about accepting portals. I finally had to noclip and shoot about 10 times before it would work.