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1) You can get a Defiant at the beginning of the game, science ships are upgradable to the exploration-class ships if you chose to upgrade it.
2) Exploration ships are more powerful than your standard ships, which means they could fend off the 3-corvette squadron that every empire has at the beginning of the game.
3) "Exploration" is just the name of the class but considering their firepower they are at cruiser level at the beginning with 4 upgrades that comes with new ship sections with more modules with each upgrade, up to a Battlecruiser level (in terms of NSC3 power scaling).
4) Exploration ships can cloak (up to Psi-phase field generator, strength +5). NSC3 Battlecruisers can cloak as well with Heavy cloaking (up to strength +3) so Defiants have the upper hand there.
5) Exploration ships are not numerous, I think you can have up to 10 of 'em; from my perspective, that makes them more special, it is not just any other ship that you can print from the shipyard non-stop.
With that said, I love the defiant and I already knew most of the information you shared. However, I could also tell that you haven't played with mods (including NSC3), because a compatibility patch like this one can't really add a new ship class (like the covert class that was suggested), I have to work with what Vanilla (base game) and NSC3 has established already; I hear you and now allow me to explain my reasoning behind my choice to make the defiant an exploration-class ship:
(continued in next comment)
Regarding the Defiant, exploration ships are upgradable up to tier 4 and are quite strong on their own, that means that they can take on Borg ships 1v1 up to Strike Cruiser level.
At one point I was thinking making the Defiant the flagship, I could certainly do that, I'm quite tempted, what do you think?
I saw that you're using the Defiant as an exploration ship. Don't do that. It was created as a warship, specifically to take on the Borg. Instead, use the first Enterprise NX-01, which was a research vessel. The Defiant wants to fight. :-)