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pip install antlr4-python3-runtime
in CMD, i went to /generator and then i ran python3 main.py. If you still have issues running it, just send me a DM and we can work it out.
I did change some things around per personal preference, I'll try to make a comprehensive list of all the changes I made so it's easy to keep track of.
I don't have that much modding experience with EU4 itself but I found this mod to be a great entrypoint for that, so I'm just playing around with it at this point, and seeing what other ideas i could come up with to make it even better.
I'll also stop hogging the comment section now so other people can come up with ideas!
This is very cool. I'll gladly include your work and pin you as co-author.
The benefit of this is that not only is it now closer to the regular PDX modding script language, but it also benefits from formatting and code highlighting using the CWTools Paradox Language Services extension for VSCode, which makes adding rules much easier (at least, in my experience.)
The main script is now extensible and efficient as well, so that's a huge bonus too.
If you'd like to take a look before i do any pull requests, feel free to check it out here. The rules are now in rules/rules.txt
https://github.com/man-netcat/dynamic-names-generator
https://github.com/JakubOwadowski/Dynamic-Names