Left 4 Dead 2

Left 4 Dead 2

31 ratings
[SWAY]MW:Default Pump Shotgun
   
Award
Favorite
Favorited
Unfavorite
Game Content: Weapons, Models
Weapons: Shotgun
File Size
Posted
Updated
1.408 MB
29 Jun @ 9:16am
1 Jul @ 7:51am
2 Change Notes ( view )

Subscribe to download
[SWAY]MW:Default Pump Shotgun

In 1 collection by UberTab
Uber's Viewmodel Sway Implementations
26 items
Description
Credits :
XENORT : These beautiful bastards who discovered Viewmodel Sway and providing source files for it.
苦黄瓜 & Co. : Original modders and providing the weapon reanimation

Description :
The Default Pump Shotgun with MW animations, Ported and compiled by 苦黄瓜 & Co. now with Viewmodel Sway implemented.

Features :
-Static Viewmodel no more!
-And the rest of the features you can read on the OG workshop page

Recommended to be used with :
Spice Up The Apocalypse - Ultimate Weapons RNG Pack
Honestly, if it weren't for this mod, I probably wouldn't ever start working on more Viewmodel Sway mods.
8 Comments
kouga 30 Jun @ 6:39pm 
gotcha! no worries i understand ^^ ill go hit up XENORT when im able to. thanks again!
UberTab  [author] 30 Jun @ 5:18pm 
I think you're better off asking XENORT for that since I'm not familiar enough with the mod (both Viewmodel Sway and ADS plugins, It's mostly experimentation from my end). I'm pretty sure he attached his discord in my "M16 V_Sway Concept" mod comment section.
kouga 30 Jun @ 4:54pm 
actually when the time comes would you mind giving me some tips on how to pull off the sway? is it okay to add you for that? no pressure
kouga 30 Jun @ 4:51pm 
thats all i need to hear 😏
UberTab  [author] 30 Jun @ 8:26am 
I think ADS plugin from NanaNana would work fine (If it worked like I imagined after reading it on their github page.)
kouga 30 Jun @ 8:07am 
interesting! well i suppose thats something to discover down the line bc im considering making my own sway collection. but maybe itd be better to just incorporate the true ads plugin animations instead? im sure thats an extra hurdle and idk if its even in the realm of possibility adding sway to a custom mechanic
UberTab  [author] 30 Jun @ 7:57am 
@Kouga I've never really look into how those mods work but if they use "look_pose" then I think it would work. I don't know if it'll look/function great though.
kouga 30 Jun @ 7:23am 
holy moly these are superb. if i can ask you a question, is it possible to implement the pseudo-ads animations from Artillery Rain with Viewmodel Sway? im not really making a request. just more of a question