Cosmoteer: Starship Architect & Commander

Cosmoteer: Starship Architect & Commander

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Advanced Ammo Storage & Supply 2 [Conveyor-Fixed] with ETTM compatibility
   
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Tags: Mods
File Size
Posted
Updated
616.669 KB
29 Jun @ 11:15am
6 Jul @ 12:08pm
2 Change Notes ( view )

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Advanced Ammo Storage & Supply 2 [Conveyor-Fixed] with ETTM compatibility

Description
THIS IS THE VERSION FOR ETTM USERS, IF YOU DONT USE ETTM USE THE OTHER VERSION: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3518651199

FORKED FROM Bwilliamson55's FORK FROM Aephiex

Fixed Conveyor Belt-Like functionality

Removed ability for storage to push to left and right, now only receives from sides via other storages or factories, resolving the "back and forth" juggling issue.

Github link: https://github.com/Keerp96/advanced_ammo_supply_2

ORIGINAL DESCRIPTION BELOW:

FORKED version of aephiex.advanced_ammo_storage_and_supply

Original Mod By Aephiex Here

Advanced Ammo Storage & Supply 2 Extended Tech Tree Version

Version: 2.1.1
Author: Bwilliamson55
Compatible Game Versions: 0.28.1 - 0.28.2
GitHub Repository[https://github.com/Bwilliamson55/advanced_ammo_supply_2]

Overview

This is a forked and updated version of Aephiex's original Advanced Ammo Storage & Supply mod.
The original mod is no longer maintained, and this version expands its functionality with additional overrides, added compatibility patches, and improved ammo logistics through sideways movement.

New Features and Improvements

Chaingun Ammo Support
- Chaingun and chaingun magazines now accept ammo transfer from belts
Tech Tree Mod Ammo Support
- Tech Tree special ammo can share belts with regular ammo!
Factory auto transfer
- Storage pulls from factories behind and to the sides
Compatibility with Additional Mods
- More Cannons Mod: EMP and Nuke cannons now supported
- Star Wars Mod: Supports mini-cluster, concussion, intruder, and hex missiles
- Missile Mods: Compatible with Galactic Allegiance Missile Silos, Standalone Missile Silos, Jani’s Shipyard, and Advanced Missile Launcher

New Ammo Transfer System
- Ammunition can transfer left, right, or forward
Improved Storage Durability
- Armored storage bays provide additional protection
- No roof access, maintaining balance and preventing excessive ammo stacking

Technical Details

This version mostly replaces and beta-maxes mod overrides per component by pushing to custom and vanilla storages
- For example, HE Missile storage will attempt to transfer to HEMissileStorage__Aephiex components, CombinedMissileStorage, and MissileStorages
- This means most mods now needs no special updates or tweaks to be compatible
Feedback and Support

For bug reports, feature requests, or contributions, visit the GitHub Repository[https://github.com/Bwilliamson55/advanced_ammo_supply_2].
Discussion and updates will be shared there. Maybe.
12 Comments
STR4NGER_D4NGER 14 Jul @ 1:27pm 
The base game weapons work with no issues.
STR4NGER_D4NGER 14 Jul @ 1:27pm 
I have an issue where the storage belts won't feed the advanced cannons, missile launcher, Chain Gun, and Rail Gun from ETTM. They won't pull from the advanced factories either.
Keerp  [author] 6 Jul @ 12:17pm 
Fixed the issue, this page is now for the version that is compatible with ETTM, go here for the version without ETTM support: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=3518651199
Flubbred 6 Jul @ 11:25am 
Yippe
Keerp  [author] 6 Jul @ 11:22am 
Right, the original had the lines for mod compatibility commented out, I tested and it seemed to work even without the mod that the compat is for, but I guess I got something wrong. Gonna upload 2 seperate versions in a bit.
Flubbred 6 Jul @ 11:20am 
And just tested, issue does not happen with the original mod
Flubbred 6 Jul @ 10:55am 
Same here
Xanderman1106 4 Jul @ 10:58pm 
its crashing for me with the same error code
voiddragon06p 4 Jul @ 1:28pm 
this is the error
voiddragon06p 4 Jul @ 1:28pm 
System.Collections.Generic.KeyNotFoundException: The given key 'dpmbullet' was not present in the dictionary.