Europa Universalis IV

Europa Universalis IV

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Kat's Albert A.I.M-like Overhaul
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58.083 MB
29 Jun @ 12:50pm
19 Jul @ 12:09pm
29 Change Notes ( view )
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Kat's Albert A.I.M-like Overhaul

Description
Kat's Albert A.I.M-like Overhaul


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  • Most features from Albert (AIM), which expands end-game content until 1930!
  • New Idea Groups
  • Special Unit Balancing
  • Army Sizes decreased across the board, to reduce lag on lower end PCs
  • Oil and Rubber provinces scattered throughout the map, as well as extra Coal provinces!
  • Added one monument so far
  • New Buildings to enhance the Age of Industrialization
  • New National Ideas for several of the Chinese minor nations
  • More Idea Group and Policy slots
  • Doubled Army Tradition gained from battles
  • Custom Mod Menu, with several features to enable/disable, see below]


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If you wish to interact with features such as Reduced/Disabled AE, removing Migratory Natives, and enabling the Late-Game balancer, you will need to do so through the Mod Menu!

To activate the Mod Menu, click the decision below:


You will then be shown the status of all of the configurable features, and buttons to go to each menu, where you can edit which features you wish to turn on or off. Everything is set to Vanilla by default.




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Ages Reformed is required, the game will likely crash in the final age without it!

Europa Expanded isn't required, but is Highly Recommended


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Some Albert AIM features are still Work-in-Progress, such as the Soviet Union disaster.

Future plans include:

  • Finishing Albert AIM content (disasters)
  • More flavour
  • More Idea Groups
  • More Policies
  • Possible social reforms to be added at some point to balance late-game economic growth (maybe)