Team Fortress 2

Team Fortress 2

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cp_avalanche
   
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Game Mode: Control Point
File Size
Posted
Updated
64.467 MB
1 Jul @ 3:21am
3 Jul @ 4:53am
2 Change Notes ( view )

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cp_avalanche

Description
A port of map from Day of Defeat: Source.

I tried to redesign the style of all textures with AI. It barely worked...

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1 Comments
Pure Vanilla Cookie 9 Jul @ 12:16pm 
honestly what you could do to style the textures is just do the valve method of using the photoshop "cutout" filter. valve did this with several textures in TF2---the blood decals are just the HL2 decals that were put through the cutout filter and were recolored. the water cooler in spawnrooms are the same situation---it was an unused HL2 prop that was given a really quick makeover with that texture.

it'd probably be annoying to do that for ever single texture here but it'd be better than just using AI. AI bad