Timberborn

Timberborn

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HydroForma Projects
   
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272.265 KB
2 Jul @ 12:43am
10 Jul @ 9:36am
2 Change Notes ( view )

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HydroForma Projects

In 2 collections by Luke ✞ Jesus Saves ✞
U7 Compatible Mods (My mods only)
75 items
Scientific Projects
5 items
Description
The next Scientific Projects introduces HydroForma Corp., the cutting-edge frontier of aquatic ingenuity where rivers obey and terrain trembles. This isn't Ol' Kazko's creaky contraptions from a bygone cycle. This is next-gen hydro-engineering, trademarked, patented, and impossibly shiny!

Brand new projects innovations™️
- Pressure Gate Module: Allows Dams to be manually closed completely, stopping all water flow.
- Power Conduction Core (the science cost is 9001 though the UI shows 9.0k): Enables Levees to transmit Power between structures. For reasons that can only be described as a universe-level meme, this project cost exactly over 9000 science effort.
- Auto-Regulator Unit: Floodgates automatically adjust height in response to weather conditions.
- Source-Level Sensor: Sluices automatically open based on upstream water level.
- R&D Sponsorship™ Package: Unlocks early access to upcoming upgrades. Effect to be revealed in the future. T&C apply.
- BurrowBot™ System: Reduces the workforce required to operate Dirt Excavators to a single operator.
- Deep Anchor Framework: Increases the number of unsupported Terrain Blocks that can be safely placed.
- Substrata Stress Extender: Requires "Deep Anchor Framework". Further improves unsupported Terrain Block placement - now with extra plausible deniability.
- Surface™ Access Coating: Allows paths to be built on top of Contamination and Irrigation Barriers - even if you can't see them.
- DepthSense™ Array: Stream Gauges detect water depth all the way to the soil beneath their tile and can measure reservoir volume at a small science cost.

Note: you can't see the paths built under the barriers but they are there. Trust us, we tested it. (Actually, it's due to technical limitation 🤷)

Troubleshooting

- Currently Moddable Bindito does not work with both Automation or TimberApi (an attempt to make it compatible with Automation crashes TimberApi instead). To make it work with TimberApi (but not Automation), please download v7.1.1 at https://mod.io/g/timberborn/m/for-modders-moddable-bindito#description for now. Please use the latest Moddable Bindito v7.1.3

If you need any support or feedback, feel free to contact me on Timberborn's official Discord ( https://discord.gg/timberborn, on #mod-users[discord.com] channel), or @theapologist316

===
Mod source code and donation: https://github.com/datvm/TimberbornMods

v7.0.1:
We would like to formally clarify that recent reports of Dams not holding water were purely coincidental and in no way reflect the performance of HydroForma™ products. You may resume use with complete confidence, HydroForma™ stands by our unwavering commitment to aquatic integrity. — The HydroForma™ Public Relations Division
19 Comments
Luke ✞ Jesus Saves ✞  [author] 19 Jul @ 9:00pm 
Could you send the crash log on the Discussion or on Discord please? Ping me if you send on Discord, hopefully people there may help you first, I am inactive for a few days so I won't be able to investigate yet.
Arcades_Sabbouth 16 Jul @ 6:32pm 
Current version still causes crashes for me. Latest version of Moddable Bindto is v7.1.4
Rustivard 12 Jul @ 7:21am 
thank you king
Luke ✞ Jesus Saves ✞  [author] 10 Jul @ 9:40am 
Please also update Moddable Bindito to the latest version, it was needed to fix the bug.
Luke ✞ Jesus Saves ✞  [author] 10 Jul @ 9:39am 
v7.0.1:
We would like to formally clarify that recent reports of Dams not holding water were purely coincidental and in no way reflect the performance of HydroForma™ products. You may resume use with complete confidence, HydroForma™ stands by our unwavering commitment to aquatic integrity. — The HydroForma™ Public Relations Division
Luke ✞ Jesus Saves ✞  [author] 9 Jul @ 12:59am 
Hi thanks for the confirmation, I am aware of the issue. Unfortunately I am a bit busy this week and the issue persist and I haven't found out the way to fix it yet so for now please disable the mod until I can make an update.
Rustivard 8 Jul @ 6:26am 
Oh yeah my bad, I was IT also @Luke
milidh 8 Jul @ 1:42am 
I was Iron Teeth not tried FT with it
Rustivard 7 Jul @ 5:48pm 
@Luke ✞ Jesus Saves ✞ Sorry, I'm not sure what you mean by it happening to IT or FT. I loaded a save with the mod, and the dams just didn't hold water. Also what I think what @milidh meant is that the water went through the dam when weather changed, so maybe its got something to do with how the game loads the settings in your mod? Sorry I only know a bit about coding, and I've got no experience with Timberborn mods
NS-Sirens 7 Jul @ 5:37pm 
my dams dont hold water