Halo: The Master Chief Collection

Halo: The Master Chief Collection

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Rooms - Slayer Bots with Gamertags
   
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Engine: HaloReach
Game Content: Firefight
File Size
Posted
Updated
409.574 MB
4 Jul @ 5:49pm
7 Jul @ 5:48pm
4 Change Notes ( view )

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Rooms - Slayer Bots with Gamertags

In 2 collections by DunkSauZ3
FIREFIGHT SLAYER BOTS COLLECTION
9 items
Slayer Bots with Gamertags
3 items
Description
Normal: "Red and Blue Bots will spawn"

Heroic: "Only Blue team will spawn."

Legendary: "Only Zombies will Spawn"

Shared lives: "All bots share the same pool of lives as real players. (Zombies not included)"

Scripted trash collection: "Dead bots will be individually trash collected after 10 seconds before they respawn."

Enemies spawn away from sight-line distance: "Bots will spawn away from the player similar to Matchmaking and custom games."

Allied Bots have unique names and armors: "Bots will use fake Gamertags and respawn with unique armors to simulate a multiplayer match."

Learn How I make these mods [discord.gg]
9 Comments
winchick2 11 Jul @ 11:20pm 
NEW DUNKSAU MOD LET'S GOOOOO
DunkSauZ3  [author] 10 Jul @ 8:27am 
These bots use custom animations separate to the player. Setting up assassinations on them is difficult but not impossible. After "fixing" them, assassinations still don't work.
Not unless I revert the bots to use the default player bipeds.

AI-controlled Default player bipeds cannot sprint and cannot side step during fights due to sharing player physics. But they can still use melee attacks if setup properly.
SA Luke 10 Jul @ 12:58am 
Can they be assassinated?
DunkSauZ3  [author] 7 Jul @ 5:50pm 
Fixed hud reticle seeing through walls. Enemy gamertags can no longer be seen through walls.
Theghostofreach 6 Jul @ 2:03pm 
the red on the elites is actually so smooth looking for some reason
12151209MS 6 Jul @ 12:51pm 
keep up the good work
DunkSauZ3  [author] 6 Jul @ 11:07am 
Several known issues, I know how to fix them and will fix them soon enough
DunkSauZ3  [author] 6 Jul @ 9:42am 
New fix solved the collision problem, but now your aiming reticle can see through walls. And collision decals are absent. I'll fix as soon as I can.
agileFlown 5 Jul @ 8:43pm 
Any way some 3rd Person variants could be made? Would super appreciate this :edf: :MCCSWORD: